@muminpappa, to unlock new things you need to do one of 3 things: build a building you have at lvl0, defeat new enemy you havent defeated before, defeat bigger enemy army you havent defeated before(with that race).
undeads have some inconsistency when new resources open. one of buildings unlocked conclave and conclave started tracking acolytes. its a guess since i cant test it myself :)
bought first 3 upgrades with likes and after getting back to everything lvl50, last 3 'friends' give exactly same amount of subscribers. am i missing something or those 'buffs' scale from something insignificant and has zero effect on later(which isnt late at all) gameplay? since likes scale from buildings and not income, there is no reason to progress, just keep resetting (over thousand of times to buy all rewards). i hope im wrong and this game is worth atleast 1/5.
@JacobL65, yes it does, it basically divides your losses by obelisks+1, so with 3 obelisks your expected losses are 1/4. to reach 0 losses is zero difference with obelisk on or off (tested by toggling).
do skeletons from tomb and mass grave count as 'saved/protected' when 'safe on'?
lets say at time 0, i will lose 1000 skeletons and i would get 2000 skeletons from grave/tomb, will battle last longer until liches kill rest of enemys or it counts as 0 losses and i gain fewer free skeletons?
choosing enemy wasnt that hard to begin with, but atleast now it shows clearly when new enemy is available. BUT... i dont like e5... e is for 6+. also assuming you keep e5 (i hope not), why some have it and some dont? http://i.imgur.com/mPlIZUu.png , inconsistency is irritating.
I don't like e5 either, but a lot of people asked me to change to switch enemy interface so I figured that was more important. Besides, after e6 you only get 2 significant figures anyway. (Hmm... I could make it 3 significant figures for numbers under e10.) The other options I see are: 1. Decrease font size - would be bad for people with poor eyesight or huge monitors. 2. Fit 4 resources vertically in the bottom area - would look really crammed. 3. Increase the game window size - it's currently a nice standard size (800x600), and for people with small monitors like me it uses almost the whole browser window already.
Also, I think you might need to review your scientific notation :P
can someone explain how rewards work? from reading comments i assume they have something to do with achievement points and starting new game, is all progress lost? whats the point of starting fresh? im on first (long) day and atm 274 liches, i think i have all buildings in previous races, not sure about undead yet. not knowing what is considered end game or what would happen if i (should) started fresh is frustrating.
If you start a new game, you can use your achievement points to get rewards. Each reward in red costs 1 point, and you can use 1 point to decrease the fight cooldown by 1 second. When you start a new game, you lose all your buildings and resources, but your achievements will remain.
not too bad, a bit boring and 5th (hard) was challenging, took me 3 different builds to finally beat it. SPOILERS :D mines in (4), dual machine gun in (3) and 3 drones. getting to 2nd wave from end wasnt hard (with all 3 builds) but getting through ... ouch. i mightve got lucky to have 4 armored ships in line , beat with one machine gun(all thats left).
* money is only good for repairing, too bad cant repair all at once. changing midway is huge loss of exp :|
Hi there - there's not really anything here for me to go off of. Please let me know what you think is now 'broken' - contact@scarybee.com or https://www.reddit.com/r/SlurpyDerpy both work! Thanks!
just died on boss like 7th time, still dont know how to kill him and half the time didnt know how i failed. reaaaaaaaaly stupid i have to start over with literally no time save, could probably survive 3x wave speed with balls running normally, but its not an option :( like the idea but i prefer time sink and not time waste.
not very intuitive at first but manageable, retried lvl10 few times, went back to get 3 stars from 5-9, after getting 'smart shot' everything was one try = 3 stars. a bit on easy side, which i didnt think at first :) having regen upgrade makes 70% too low, could easily be 90%.
2 achievements for identical puzzles just worse controls, as mentioned above. classic is too easy and pro is only annoying but also too easy after playing classic. might return in months to finish it, maybe will get some challenge :/ 3/5 is generous
this was 5 star game before achievements and its now 4 stars because you forced translations on me. OPTIONAL language is something cool, but i would never use it. setting it as default is insulting.
With safe on it will wait until you lose 0 skeletons to the enemy, so you will gain 2,000 when expected losses reach 0.