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Incremancer

Play Incremancer

Jul. 28, 2020

Rating: 0

Is there anything to look forward to after all five bottomless pit upgrades?

Hat Wizard

Play Hat Wizard

Dec. 07, 2017

Rating: 0

Solid game! Good, simple mechanic that is exploitable to create lots of different puzzles. Well done. MORE PLEASE.

Tangerine Tycoon

Play Tangerine Tycoon

Sep. 15, 2017

Rating: 7

Does anyone know why offline gains aren't working?

Tangerine Tycoon

Play Tangerine Tycoon

Sep. 07, 2017

Rating: 6

Did my tangerine always have a mustache?

Zak

Play Zak

Mar. 29, 2017

Rating: 3

Well done. Straightforward, tight controls. Would love a followup to expand on the plot.

PewPewEmUp

Play PewPewEmUp

May. 26, 2016

Rating: 1

Really good game. Surprisingly addictive. I'd like to see an end game. Give us one final boss, then some BS screen that says "You freed all the flippets! A winner is you!" Then dump us back into the endless run-n-gun. Great work!

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Mar. 16, 2016

Rating: 1

This game needs a sequel SO BADLY. The balance and pace and visceral feel of taking down an enemy has brought me back to this game dozens of times since it was released. I got the badge back in 2009, and this game still holds up.

Fleeing the Complex

Play Fleeing the Complex

Mar. 15, 2016

Rating: 3

This is the great-test PLAAAAAAAN! That line got me laughing SO hard.

Wrath Of Zombies

Play Wrath Of Zombies

Jan. 22, 2016

Rating: 2

Good game. Just a hair too easy, imo. Solid mechanic, though, and great visuals! A little on the short side, too.

Destination Kepler

Play Destination Kepler

Dec. 29, 2015

Rating: -1

Also the hover text for the planets is off by one.

Destination Kepler

Play Destination Kepler

Dec. 29, 2015

Rating: 3

Hide completed research, skip cutscenes, "Add Max" and "Remove Max" buttons, fix rewards (haven't received any from the videos I watch), define what exactly "Luck" does for the player, and all the other suggestions everyone has made. Great game, but it could be EXCELLENT.

Infinity Inc

Play Infinity Inc

Oct. 12, 2015

Rating: 1

Well done. Just long enough to explore the mechanic without overstaying its welcome. One more level and you would have needed to introduce something new to keep my interest. As is, just right. Kudos and I look forward to a sequel.

Bloons Monkey City

Play Bloons Monkey City

Oct. 10, 2015

Rating: 10

I'm using Firefox and I'm getting the refresh error as well. Please fix.

Specter Knight

Play Specter Knight

Sep. 05, 2015

Rating: 0

Suggestions (Part 2): 6) Bosses should be more varied. They're pretty much interchangeable at this point. 7) Same with enemies. You've got shooters, melee, and bombs. I did like the banshee thing that froze you in place. Nice touch! Just add more enemy types. I only give suggestions like this to games that have potential, so please take this all as a compliment.

Specter Knight

Play Specter Knight

Sep. 05, 2015

Rating: 1

Flawed, but fun. Suggestions: 1) Bombable walls to secret rooms would make bombs useful. Right now they're not. 2) Increase spell cooldown times, but increase cast speed. There's no reason to melee because spells cool down so fast. 3) Equipable weapons, armors w/ status effects, pets, or other add-ons would make the locked rooms better because they'd have something more compelling than gems and potions, ad infinitum. 4) TOO MANY KEYS. I ended the game with 15+ keys, and I opened every locked room I came across. Cut the number of keys down to 35% of the current drop rate, then re-read #3 above. 5) Six-direction blasts were mostly useless. The summoner spell was totally useless. Swap those for more creative spells, like buffs, gem magnets, useful summons (swarms of small, single-strike allies maybe?), etc. Despite the flaws I played the whole thing, and gave it 4/5 stars. Keep working, because you have the framework of something great, and I want a sequel.

Transport Defender

Play Transport Defender

Jun. 08, 2015

Rating: 576

Underling: "Sir, what's our plan of attack?" Zapp Brannigan: "Send wave after wave of our men, until they tire of clicking. Then... we strike! By sending wave after wave of other men. It's brilliant!" Kif: "Ughh..."

Decision 3

Play Decision 3

Feb. 10, 2015

Rating: 0

The voice acting needs work. Sounds like the guy in the opening cinematic is talking about how he made loads of money and you can, too by signing up for this exciting new business opportunity.

Kana Warrior / かなウォリアー

Play Kana Warrior / かなウォリアー

Feb. 10, 2015

Rating: 0

Great game so far. Obviously a little rough, but I'm interested in getting my kana skills back and this seems like a decent way to do it. I'll continue to play when I have time, but for now you got a 5/5 and a favorite for a job well done. If any huge, glaring problems arise I may update to a 4/5, but for now I'm psyched. Keep updating, please!

Developer response from Tukkun

Well, if such problems do arise, I would also greatly appreciate it if you tell me what they are so I can look into fixing them! :P I hope you enjoy Kana Warrior!

Reactor Incremental

Play Reactor Incremental

Jan. 27, 2015

Rating: 1

This game really needs a forum to discuss strategies.

Slimey's Quest

Play Slimey's Quest

Dec. 27, 2014

Rating: 5

Very nice. Really liked it, and glad to know it was made with a theme. I'd love to see a sequel with some powerups, maybe?

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