Comments for Rogue Soul

avatar for wavehead21
wavehead21

Oct. 2, 2012

Under rating threshold (show) I think the fact that there are different enemies, obstacles, and the such in later zones is enough in the upgrade department. The main reason I find upgrades of some sort important is so that the game doesn't get stale. Some visual variation would be welcomed. Love the game, it's super fun!

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(235)

Developer response from SoulGame

Thanks for your feedback, we are glad to tell you that we just made a update including new customization feature (skins & weapons). Enjoy !

avatar for clui
clui

Jul. 11, 2013

Under rating threshold (show) LOL! I died on a bouncy pole, and my corpse is bouncing on it XD

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(7)

avatar for locobacca
locobacca

Feb. 6, 2014

Under rating threshold (show) Make. Sequel. Pleaseeeeeeeeeeeeeee

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(7)

avatar for MoneyMaker1212
MoneyMaker1212

Jan. 13, 2014

Under rating threshold (show) They should make upgrades for the Character... He should have like super stars or something like that.. also even though this game is fun, after you get really far and die, you have to start over, and that is annoying. So to fix that you should just make it where you move faster in the rounds you passed and for the ones you didn't keep them regular speed. 4/5

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(7)

Developer response from SoulGame

Thanks for your comment. The repetitive first levels and the lack of upgrades are two flaws which are fixed in the sequel. Keep an eye on our Facebook page not to miss the release!

avatar for Ukitake_BG
Ukitake_BG

Jan. 5, 2014

Under rating threshold (show) this game is awesome one of the best runing games and my personal favorite but I wonder how can i get this candle ?

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(7)

Developer response from SoulGame

Thanks a lot for your comment ! There is a high tower with a Souly at the top, next to a (!) sign. Give her a flower to get the candle.

avatar for sdert
sdert

Nov. 15, 2012

Under rating threshold (show) Wish I could double jump then parachute and then after parachute(without landing anywhere) double jump again..or atleast one jump =/

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(7)

Developer response from SoulGame

Actually, you should be able to do this.

avatar for R_A_W_R
R_A_W_R

Oct. 23, 2012

Under rating threshold (show) 4:30 am, can't stop. Ahhhhhh!!

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(7)

avatar for arcseed
arcseed

Oct. 18, 2012

Under rating threshold (show) I would mind limited double jumps a lot less if the play control were better. As is, it's way too easy to use them up accidentally.

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(26)

avatar for Siriah
Siriah

Nov. 30, 2012

Under rating threshold (show) I loved it. What really makes or breaks a platformer, for me, is how smooth the control of your character feels, and here it feels excellent.

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(2)

avatar for NErdknews
NErdknews

Oct. 1, 2012

Under rating threshold (show) Glad to see another game from Soulgame! I loved soul driver and was anxiously awaiting a sequel. Although this is not a a sequel it is pretty close in the spirit and style of the game. BRAVO!

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(147)

Developer response from SoulGame

Glad the sequel pleased you :)

avatar for guy009
guy009

Oct. 28, 2012

Under rating threshold (show) @pask1996 You get double jumps by giving flowers to the lady. money does nothing as it is just a score and an objective to beat 5000 (also you dont have the money it is how much reward money is on your head for your crimes)

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(4)

avatar for DarcosRoyal
DarcosRoyal

Oct. 19, 2012

Under rating threshold (show) I end it.176%

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(4)

avatar for Pilgrimsbattle
Pilgrimsbattle

Oct. 19, 2012

Under rating threshold (show) @Flig here here! Agreed.

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(4)

avatar for pldl
pldl

Oct. 18, 2012

Under rating threshold (show) I fell into a hole and paused. When I unpaused, I was "running" under the ground, and passing the Zone 3 sign repeatedly.

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(4)

avatar for SilverCardx
SilverCardx

Jul. 2, 2014

Under rating threshold (show) You'd think a golden armor could withstand more abuse than a spiked-armor a rogue does... Aaaaand the captain gets knocked down by a punch!

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(6)

avatar for xandramas
xandramas

Oct. 18, 2012

Under rating threshold (show) how is 5000 soul a medium badge

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(24)

avatar for thespybeacake
thespybeacake

Oct. 23, 2012

Under rating threshold (show) I think you should be able to throw knives backwards

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(16)

avatar for diwolf
diwolf

Oct. 17, 2012

Under rating threshold (show) bug: before you jump over the long distance (with sometimes the archer beneath) with the parachute you can collect two parachutes at the tower where you jump off. But occcasionally, only one additional parachute is added to the inventory. Esp. when I collect them fast.

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(4)

avatar for yuske
yuske

Jun. 14, 2014

Under rating threshold (show) Who's the guy who said "Now all the gates are going to open just a bit so that murders can slide under them"

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(6)

avatar for DarkManSen
DarkManSen

Nov. 9, 2012

Under rating threshold (show) So, here we go. Good graphics. Cool story. Addicting gameplay, tons of achievements. Even with boring 1&2 zones, this game is really awesome! Yes, there are couple of minor mistakes, but they are nothing - you've created my favorite Kong game! Thank you!

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(6)

avatar for Licha
Licha

Nov. 25, 2012

Under rating threshold (show) It would be nice, if you would show how much points or coins we need to get, for al the medals in challenge mode.

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(6)

Developer response from SoulGame

It's written in the game description (750 – Bronze / 1000 – Silver / 1400 – Gold / 1800 – Platinum). But you're right, next time we'll put it directly in game.

avatar for killerpro500
killerpro500

Jun. 4, 2014

Under rating threshold (show) I love how the knives pierce the wall

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(6)

avatar for ElPlacebo
ElPlacebo

Oct. 28, 2012

Under rating threshold (show) Sliding after jumping could be smoother

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(4)

avatar for nemsus1
nemsus1

Nov. 6, 2013

Under rating threshold (show) its like assassin's creed when you do that jump before passing to the next zone :P

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(4)

avatar for BitterePille
BitterePille

Nov. 5, 2012

Under rating threshold (show) A city full of Raymans O.o

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(6)

avatar for blackyomber
blackyomber

Jul. 5, 2013

Under rating threshold (show) J'adore !

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(4)

avatar for yuske
yuske

Feb. 5, 2014

Under rating threshold (show) Why do I get a bounty for simply walking? Am I in a no walking zone or something... Although that does explain why nobody is chasing you.

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(6)

avatar for chumpglump
chumpglump

Nov. 6, 2012

Under rating threshold (show) i want a sequel.

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(6)

avatar for ArtemisEntreri
ArtemisEntreri

Nov. 6, 2012

Under rating threshold (show) Love this game. Small grammar nazi note: In Hint #7 hidden is written with one d.

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(6)

Developer response from SoulGame

Thanks, I will correct it in a next update.

avatar for Shiro96
Shiro96

Aug. 5, 2013

Under rating threshold (show) Before complaining you wanted to skip earlier zones think about this: 1. The daggers and double jumps from zone 1 are ESSENTIAL for a good score. 2. The record is about zone 30 currently, if passed zones coul be skipped, that wouldn't be worth anything anymore. 3. You NEED the score from earlier zones, don't believe me? You can Actually get up to about 8000Soulons until ZONE 3, so starting at Z4 effectively costs you 8K soulons and ALL the daggers, parachuches and doublejumps, you would've found.

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(6)

avatar for PTRguitar
PTRguitar

Dec. 20, 2012

Under rating threshold (show) Hello every one. I'm completed hooked by rogue soul! Great game. I have a 100% loot, done everything I can, according to the prices I'm a legend, but when I look at other players on youtube the i see that they're able to change their suits. I want to do that as well! but no matter how hard I'm looking for it within all the menus, I can't find it! Do i need to get to a certain zone before that unlocks or are the players I'm looking at on youtube all cheaters or otherwise players of hacked games? I'm hoping somebody has got an answer. I spend hours of playing on the last percent of my loots, achieving a platinum medal for Daggers master, and now i want to change my suit! Thank you for your help! :) PS.: Fantastic game, developer, amazing job!

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(6)

Developer response from SoulGame

Thank you very much for your nice feedback, we're glad you enjoyed our game. You can customize your character in the main menu, there is a "skin" button on the right where you can access all the skins you've unlocked. Enjoy !

avatar for carrabbagel
carrabbagel

Oct. 26, 2012

Under rating threshold (show) In an age where the formula for most casual games is "grind, upgrade, repeat", you've crafted a game that's fun every time it's played. Fantastic mechanics, balancing, and design. Listen to the comments calling for improvements, or don't - just do what you think should be done, and I've no doubt you'll keep impressing in the future!

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(6)

avatar for tpedrozo
tpedrozo

Oct. 19, 2012

Under rating threshold (show) How can I get the candle?

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(6)

avatar for dorftu3
dorftu3

Feb. 6, 2014

Under rating threshold (show) it gets really intens on the high levels

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(4)

avatar for tiagodinis666
tiagodinis666

Jun. 26, 2013

Under rating threshold (show) I liked the game, but was annoyed i kept repeating the same inicial zones over and over. It should have an endless mode, random generation of zones with increasing difficulty and upgrades

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(15)

avatar for BoomFrog
BoomFrog

Oct. 24, 2012

Under rating threshold (show) I hate upgrades and am glad this game doesn't have them. Upgrades turn a skill game into a grinding game, I like my progress to be from my personal skill increasing. I would like to be able to choose the level I start on since the beginning is quite slow once your better at the game. The challenges are great btw, love the deadly path. Please DON'T add upgrades to the sequel.

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(15)

Developer response from SoulGame

Don't worry, we are planning to satisfy every players ! If we add upgrades, they will improve the game experience bringing new stuff, not necessarily making the game easier.

avatar for SpartanWithSword
SpartanWithSword

Oct. 19, 2012

Under rating threshold (show) There should be a way to get/earn continues, perhaps get one after passing the blue captain?

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(15)

avatar for vtyur
vtyur

Oct. 31, 2013

Under rating threshold (show) This is a truly amazing game, 5/5 and favourited. The absence of upgrades doesn't matter because by the time you have all the loot you become such a pro that you don't need upgrades. Again, plain amazing fast paced running game.

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(4)

Developer response from SoulGame

Thanks a lot, we're glad you liked it!

avatar for CReaper17
CReaper17

Oct. 5, 2012

Under rating threshold (show) Potentially skins for the enemies as well? (fantastic game by the way)

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(29)

avatar for SpikeofAcid
SpikeofAcid

Oct. 20, 2012

Under rating threshold (show) controls were a bit whack. still, i got used to them after a long while. seriously, this game takes serious focus. which is why i love it.

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(5)

avatar for 123blogdog
123blogdog

Oct. 20, 2012

Under rating threshold (show) Really good game. Only suggestion: make a sequel!

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(5)

avatar for xyroclast
xyroclast

Oct. 11, 2012

Under rating threshold (show) This game is great! I don't think it needs upgrades (and I love upgrades) - You're right about mechanics being enough. 5/5!

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(4)

avatar for afklol
afklol

Oct. 17, 2012

Under rating threshold (show) Perhaps on the customization page, the new unlocks can come with their own benefits (Ex. the 2nd unlocked avatar comes with 2 parachutes)

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(59)

avatar for insomniacKoala42
insomniacKoala42

Oct. 21, 2012

Under rating threshold (show) In a future update, could you maybe include classes that change the way the game is played (but not the difficulty)? Examples: Warrior- better suited for combat and can wear two layers of armor, but collects fewer double jumps and can't throw daggers Thief- Very agile, collects more double jumps and gets more soulons from stealing stuff, but can't wear armor and must slide tackle enemies or attack from above/below Assassin- Collects twice as many daggers and can move backwards quickly. However, he cannot slide tackle enemies or confront them head-on (but walking into them backwards is fine.) Rogue- stays the same Thanks for reading such a long post. I know that this would be very hard to balance and maintain the same level of difficulty throughout, but if you pull it off that would be pretty cool.

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(21)

Developer response from SoulGame

It is a nice idea. Currently the game has not enough gameplay elements to allow a really interesting classes choice. But I will definitely keep your comment in mind for the next, thanks !

avatar for gammaflux
gammaflux

Oct. 2, 2012

Under rating threshold (show) its nice to see a game relying on skill every now and then. good job developer :)

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(4)

avatar for brightrune
brightrune

Oct. 28, 2012

Under rating threshold (show) I think this game is a bit underrated... The developer took extreme attention to details: The scenario art is impressive, and some scenario interactions (such as birds flying away) really add up to the the game sensations. Also, things such as the appearence of armors and Soulies conditioned to their usefulness give the gameplay a clean aspect, and demonstrate great attention to detail from the dev! Besides, I felt the missions bring extra objectives that help endure the back-to-start sequences. Of course there are always things to improve (maybe some gameplay interfering rewards for missions to compensate partial effords while you advance towards the final objective, for example), but what game doesn't? All and all, I felt this was a game created with greate care and attention to details, and I was really impressed with the results! 4.5/5

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(14)

avatar for R__Man
R__Man

Oct. 17, 2012

Under rating threshold (show) This game is very fun and well made, but I find it very annoying to be killed by a captain who jolts at you from off the screen. Especially if he is at the end of a large gap, or on top of a difficult to reach rooftop.

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(14)

avatar for del2740240
del2740240

Oct. 21, 2012

Under rating threshold (show) I think sliding through a particularly big sheet on the line should count as getting a parachute.

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(33)

avatar for UltraKnightz
UltraKnightz

Apr. 30, 2014

Under rating threshold (show) When will Rouge 2 be out when it does maybe add upgrades or character custumization sorry for grammer

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(4)

avatar for norman_rorqual
norman_rorqual

Nov. 2, 2012

Under rating threshold (show) This game is much more fun than it looks, and surprisingly addictive. I blame the simple yet useful control scheme, for giving you and easy learning curve with huge potential for improvement.

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(19)

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