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even on a pretty powerful comp, alot of crates burning at the same time can make the level lag, but the time doesn't slow down so you get a really crappy time.
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In just reading the comments, this game has a large design flaw. In playing it, it doesn't feel playable. Not wasting my time to get the hard achieve even. (Usually get them, but this is just too repetitive and mind blowingly copious to even attempt. (Almost as bad as Gravity Llama))
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I find this game much more pleasant than Pyro 2 because Pyro 2 flips out every single time I try to load a user level.
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I literally fidgeted around for half a damned hour on level 4 trying to make it bounce high enough to go to the other side of the map. this is the most retarded 60-pointer badge ever.
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use KongRubix's Pyro:perfect game guide video to ace all levels and then Pyro: Impossible Badge: 160 Second Challenge videos to get under 160 seconds for impossible badge.
It's still really, really hard but it helps.
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Can't finish level 6 - The left torch is not registering when hit. I've bounced the fire right up into the corner it's at, and nothing. :(
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Great game! 5/5 but can someone plz tell me how i can get level D? it might be a problem for more Pyro players so rate it up! :)
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*Level 6:* Both torches on level 6 DO light, but you need to get more towards the centre of them. I don't have the Ace for the level atm, but just bounce 2 from below (not directly at them from above) to get past it.
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Impossible badge IS ALMOST impossible, but i did it. For all of you trying to get it, a little hint:
Press "S" then click "RETRY" loads of times.
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I would be nice to be able to tell which levels must be aced to get the extra levels. Even a hint would be nice. It's rather frustrating to keep getting hard earned aces only to find it's the wrong one to unlock the last level needed.
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pyro ball glitching clean through both torches on 6, five or six times now ive hit them with bounces and the fire passes through th torch head, bounces off the roof above it, goes back through the torch head and out one of the holes. Incredibly infuriating. 2/10 would not play again
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This game is, of course, based on the commonly know fact that fire will never, ever travel in an upward direction. This is so reliable that you can leave any highly flamable substance above a flame and it will never catch alight.