I hate to say this, but I think this was yet another developer who changed genres so drastically and lost a lot of its original fans. I think the only reason this game is doing so good is because it is a tower defense games, and those are really easy to thrive on this site.
I love the series, but I don't think this one should really be called "Wake up the Box 4", mainly because the game play is completely different from the other entries in the series. Yes the idea is the same, but I feel as though this one needs a different title due to the fact that we aren't essentially playing the same game anymore.
The max upgrade level should really give that unit a significant boost. I mean, it took about 50000-75000 to upgrade just the mice and after that they really only got a small health and attack boost. And I think they should also get a new outfit or weapon or something, otherwise it makes the player feel as though nothing has really changed.
Quite an amazing game. Playing on hell provides an immense amount of game time even on the first few levels, so much so that I have logged about 2 hours and I'm still working on the first 6 levels. Excellent game. 5/5 and faved.
Good game, but the random amount of enemies is purely infuriating. I don't like playing level 1 twice and getting 850 the first time and 690 the second time. Those 160 dollars can really make all the difference in the game.
The difficulty curve from level 2 to 3 is just flat out insane. Level 2 took me one try, and I still haven't beaten level 3 an hour and a half later. Perhaps just lower the enemies spawn rate so they don't get soldiers and archers before I even get a foundry built.
I almost immediatly took off a star for charging just to get hair coloring. Stuff like coloring should really be free if you want to attract more players.
Horribly needs a reset skill button. It's pretty devastating when you beat the whole game and try survival, only to realize you put the points in the wrong skills.
I'm having some bugs. I have beaten the game 3 times and each time there has been some glitch causing the game to say that I never completed a favor, even though I did.
Wonderful! A developer that updates their game! But don't change the weapon system. In a game like this, I think the weapons are perfectly though out, and they add quite a bit of strategy as to when to use them. You could either max out a weapon for one devastating blow against an infuriatingly tough enemy, or horde weapons to use later. Either way, it allows the player to make their own play style, something most games are missing these days.
Boobman! why's sarah palin talking in your avatar pic?