could you set the "skip X time" button to still show how much longer one has to wait without skip? (in case the wait time is, for example, only 10 seconds)
Could you set the Strict Time option to show two units instead of one? (EG: "available in 1 month, 20 days" instead of just (the misleadingly optimistic) "available in 1 month")
I'd like to be able to see how much more power I need (and by extension, approximately how much time I need to spend on upgrading) to start fighting a specific entity. So could you set Damage per Click to show the deficit instead of just zero?
Could you please let the offline calculations include off-tab time? Just lost a day's worth of offline-gems and planet coins due to the game being in the background.
There are moments where the flippers barely twitch when i press their buttons, could you please check the coils on their solenoids? ... and, perhaps, the plunger solenoid while your at it? ;)
scrapper output on stats: this is most likely the output level (which starts at 0, like all upgrades), not the amount it outputs (which starts at 1, or the game would never start).
could you please split the autoflipper? it happens too often that what should be a flipper to flipper transfer has become the second flipper slamming the ball into the hole and prematurely ending a run.
It is hardcap.