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Politricks

Play Politricks

Oct. 29, 2012

Rating: 1

pretty easy... after you get 100k just keep rolling and flying as high as posible. you will get 200k per run i find it anoying the placement of the buttons. And your skills wont do much of a diference in this game. but is not that bad.

Red

Play Red

Oct. 29, 2012

Rating: 5

"you survived 599 secs" FUUU

bit Dungeon

Play bit Dungeon

Oct. 19, 2012

Rating: 1

wha the... for some weird reason i have 2 keys... is that intended?

Rogue Soul

Play Rogue Soul

Oct. 19, 2012

Rating: 9

A sugestion to the developer for keeping track of items: you can add visual effects to the character to denote at least one of that item is in your inventory: for daggers a dagger in your belt or your hand, for wings a halo on your head or a wisp following you, for armor its allready done, for parachute a backpack or a cape.

Developer response from SoulGame

Yeah, it's a nice idea ! We will keep it in mind. Thanks.

Hacker vs Hacker

Play Hacker vs Hacker

Oct. 17, 2012

Rating: 3

i will never get tired of this game 5/5 (again) XD only game i have reset stats after 100% just to play it over :3

CellCraft

Play CellCraft

Oct. 15, 2012

Rating: 0

why this game is so awesome? the membrane is somewhat glichy... graphics are not that well made... story randomish... ... ... why kongregate wont let me give it 6/5 ? good job!

SAS Zombie Assault TD

Play SAS Zombie Assault TD

Oct. 04, 2012

Rating: -1

uh... i was to reset my account... is that posible?

Old mansion

Play Old mansion

Oct. 04, 2012

Rating: 1

pretty nice game, try to add it some story and a speedup button. An option to change the background or interface style will be ver nice (Badlands, Grass, Mountains, ect) 3/5 so far... i will give 4/5 provided that you patch it up :)

Nyan Recycle

Play Nyan Recycle

Oct. 04, 2012

Rating: 1

not sure if this qualifies as a "game"... but at least you tried... i think. i suggest you fix the image location at the very least. then it will be a an awful game... but a game never the least. i am feeling generous so... 2/5

Developer response from del1749943

thanks for the comment! it was more of a test than a game. i just started learning flash and decided to try making something that somewhat worked. the image placement worked at one point before but for some reason doesnt work anymore. still learning but thanks again for the comment! :)

Infectonator 2

Play Infectonator 2

Oct. 04, 2012

Rating: -4

I am preeety sure i had played this before.... armorgames?

Icy Gifts

Play Icy Gifts

Sep. 28, 2012

Rating: 4

What a nice game :) 5/5

Zombie Empire

Play Zombie Empire

Sep. 23, 2012

Rating: 1

i bested the computer. Its not that hard when you understand than making troops is just fuel for its war-machine. Even though, this game is very disappointing "Age of war" is exactly like this, but fun. I will give you "credit" for the plot... it may be interesting if there was any real difference between camps. 2/5 seems fair...

History of War : Romans

Play History of War : Romans

Sep. 23, 2012

Rating: 0

this game could be better... but the gameplay is slow. controls are just wrong. A little boring but 3/5 never the less

The ducks are taking over!!

Play The ducks are taking over!!

Sep. 23, 2012

Rating: 1

Browser can't find the server at www.jajaben.com. is this game down or something?

Fishy Business

Play Fishy Business

Sep. 23, 2012

Rating: 0

About the upgrades: (4.1) as stated by zukke, first level gets you infinite points effortlessly, while playing standard its pretty hard to get enough. (4.2) you can add specific upgrades for each kind of fish. (blue gestate faster, red moves faster, tiger worth even more) (4.3) adding more fish kinds will be very nice, even if just for the colours. (4.4) super powers feel odd... and overpower. 1 go per level seems fair... or making so you can upgrade how many times you can use it on each level. well... anyway i liked the game very much and i am really hoping for updates or Fishy Business II so... here is your 5/5

Developer response from dekleinewolf

Thank you for all these tips! I will definitely keep these in mind if/when I'll start on Fishy Business II :).

Fishy Business

Play Fishy Business

Sep. 23, 2012

Rating: 5

actually its a pretty nice game. Though there is a lot of space for improves: (1) your abilities and the Goal/Now money gets in the way, place it down or in its own bar (2) Adding a little background soft music will be nice, i suggest a random music generator. (3) Getting a better font. If your windows are perfectly shaped boxes you shouldn't use a crappy font, alternatively you can make your windows look like ripped notes to match the font. (4) Upgrades... ok... there is so much to say here i will do it in another post. (5)

Microbe Kombat

Play Microbe Kombat

Sep. 22, 2012

Rating: 2

this game will be way better with some upgrades: Faster movement, few "weapowns" poison body ect

Tequila Zombies 2

Play Tequila Zombies 2

Sep. 19, 2012

Rating: 1

Update: Restarting the browser seems to solve the problem.

Tequila Zombies 2

Play Tequila Zombies 2

Sep. 19, 2012

Rating: 0

Uhm after the finish of act 1 i am unable to play on any level. i am using Flash 11.2 on Firefox 15.0.1 on Windows 7. I have only unlocked Ingram, Chainsaw and Armor Type I. Both the scenery and player loads, but neither the zombies start coming nor can i move at all. i have access to the menu though.

Retro Resources 2

Play Retro Resources 2

Sep. 19, 2012

Rating: 7

"Make 50K Total Sales 1M" Mission does not make sense. Even with the most costly harvester you will hardly spend any more than 100K (50k in my case) you are asking for 900k profit which does not feel fun at all. Game is cool and have an pretty interesting mecanic, but grows very repetitive after a few (maybe 10) missions... i think you should add some perks that you will be able to keep through missions. What about upgrading your upgrade cap for each stat? also, it will be cool to know how many of each resource you have at a moment.

Developer response from mjkgames

Thanks for your feedback. In this particular mission, the goal is to sell resources for minimum of $50,000 value, and also grow your cumulative sales (= all sales from previous missions included) to $1 million. So it's not about harvester costs nor profit. I agree with repetitiveness towards the end of the campaign mode, and it's possibly something I will address in a future version. You other suggestions are also interesting - of course there is already quite a lot of stats on the screen at the same time, so adding more might make it difficult to follow?

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