The only challenge is going 3 million feet without hitting spikes or aliens on the way. If they didn't exist, it would be easy to go 10 million feet! So, for those of you complaining about the spikes, just be a little patient. Getting rid of the only challenge would be pointless.
Yaaaaayyy......this sucks. Simple can be good, but every good thing can be too much. You throw the plane. That's it? No upgrades? No levels? No new obstacles? No goal to strive for? Come on! Even Atari usually did ONE of those things at least. Even Pong had a goal.
YEAH! A preloader game! Other developers take note: every game should have a preloader to take away the boredom of waiting for the game to load. Some of us have slow computers. Now, on to the main game. :D
A little addicting, but way too simple. It looks like it was draw in paint, there's no sound or music at all, and it just seems to go on forever; there's no levels or checkpoints. There's also nothing to add depth; no powerups, no enemies, no new obstacles, nothing moves but you.
Beat 'em all. Does that make me a "true gamer?" I think not. Why? Most of these were really easy, and I think any casual gamer could do about 15 of them.