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Escape from Jay is Games

Play Escape from Jay is Games

Jun. 29, 2014

Rating: 4

So if you don't succeed with the chalkboard counting one way, why not try another? It's not that hard. Either they're coordinates, or they're counting numbers. I had more trouble finding everything clickable.

Death lab

Play Death lab

Mar. 02, 2014

Rating: 7

I've played a lot of these projectile/grenade games, and this feels very fresh despite the genre not exactly being new. The puzzles are fun, especially with the added star challenges. It's a nice feeling when the level hinges on bouncing a bullet around the level, and you pull it off with a headshot in the end.

Insect Survival 2

Play Insect Survival 2

Feb. 02, 2014

Rating: -3

There's an incredibly long lag spike when going back to the menu from the shop or stats. Makes it not worth playing for that alone.

Shape Fold 2

Play Shape Fold 2

Jan. 31, 2014

Rating: 448

Still relatively easy, especially when stuff snaps into place, but also a fun puzzle that isn't frustrating. There was one level (the key) where the snapping made it impossible to complete the level due to not being able to move the pieces, but otherwise I had no problems at all with the controls.

Swords & Potions 2

Play Swords & Potions 2

Jan. 27, 2014

Rating: -8

So, accidentally clicked Done on character creation, and with no way to redo that, I'm quite simply done with the game.

Shine

Play Shine

Jan. 21, 2014

Rating: 0

Good, considering the time constraints. The controls for Lucia are a little spotty regarding jumps, but the orb is surprisingly easy to control as long as you remember to pay attention to walls and stuff.

Battalion Commander 2

Play Battalion Commander 2

Jan. 05, 2014

Rating: 10

It kind of ruins the game when there are missions that require you to take upgrades you don't want and only make the game harder to play. Which you can't cancel or inactivate. That was one of the complaints from the first game, and it's not been fixed here. That's just bad.

Walkers

Play Walkers

Jan. 04, 2014

Rating: -1

Making the controls slippery to increase difficulty is kind of lame. And that was the only real difficulty of it.

Loot Hero

Play Loot Hero

Jan. 03, 2014

Rating: 0

I have a bit of trouble with loading between levels. Takes half a minute or more, and occasionally hangs. The game is also prone to slowdowns, even on my relatively decent computer. It's kind of fun to play, though, and kind of not much to think and just do.

Valthirian Arc 2

Play Valthirian Arc 2

Dec. 21, 2013

Rating: 4

It's a fun game and all, I think, but it feels like there are so many bugs in it (freezes at various loading points, the events in the beginning don't always show up, skills causing characters to freeze up and try to cast it infinitely, though admittedly mainly Jeanne), and controls in the battlefield is iffy at best, with students doing as they please. This is from being forced to restart the game about five or six times before even doing the third quest.

Snail Bob 6: Winter Story

Play Snail Bob 6: Winter Story

Dec. 21, 2013

Rating: 1

Ducky!

Home Sheep Home 2: Lost in Space

Play Home Sheep Home 2: Lost in Space

Nov. 27, 2013

Rating: 3

I think having it timed kind of reduces the fun of it. Basically you first have to figure out what to do, then restart and try until you get the best possible time. Not really what makes puzzle games fun. Sure, I could ignore it, but that'd leave a half-completed game, which is less fun.

Creeper World: Evermore

Play Creeper World: Evermore

Oct. 27, 2013

Rating: 0

I really prefer stages you can't beat it 1:12 like 10/27. It's more fun to have to build up something, but at the same time, if you do that it feels like you're just delaying, which feels suboptimal... Well, that's where personal challenges come in. Not using collectors or blasters seems like it could be fun...

Nav Point 2

Play Nav Point 2

Oct. 21, 2013

Rating: 1

Upgrade Hull on the main ship. +1. Out of 1000. Seriously? At 500 credits?

Coins N Slime

Play Coins N Slime

Oct. 21, 2013

Rating: 3

I got stuck on the instructions screen. Overall, it works as a game, but is rather unpolished and jerky, so it's not as fun to play as it could've been.

Raocow's Demo in: Split Up

Play Raocow's Demo in: Split Up

Oct. 20, 2013

Rating: 0

Controls are too awkward, especially if you push against something.

Cyberspace Traveler

Play Cyberspace Traveler

Oct. 20, 2013

Rating: 8

That's a horrible warning sound. All the time.

Developer response from Borris123PSN

LOL, I think its pretty bad myself. should i take it out completely or use a different sound?

Cyber Chaser

Play Cyber Chaser

Oct. 18, 2013

Rating: 3

To complete the Endless Runner Badge the easiest way just get unlimited jumps and keep above the screen, and only go down to pick up weapons and health.

Ugly Towers

Play Ugly Towers

Oct. 17, 2013

Rating: 2

Those cool blocks make stuff a lot easier. With the right timing, you can almost make the blocks fly. No need to worry about minor details like gravity. Considering it's timed, I kinda wish you could use some keyboard shortcut to select the blocks.

Bring Me The Star

Play Bring Me The Star

Oct. 16, 2013

Rating: 1

The gravity changing was a bit awkward and didn't always seem to work when you were against a wall, but otherwise it was okay.

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