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AnotherDuck's Comments

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CastleMine

Play CastleMine

Sep. 16, 2013

Rating: 0

Certainly an interesting concept. The help should be available while playing. I've never liked the idea of experience in TD games, because it creates an unstable equilibrium. That is, the strong towers get stronger, and the weaker towers are left behind, which means that once the enemies get past the stronger towers, there are only weak towers left, which are often not enough. Now, I've not played enough to see if that's a problem here, but it's one reason I abandon many TD games. Sure, it adds a part of strategy to it, but it's mostly just annoying.

Zombo Buster

Play Zombo Buster

Sep. 16, 2013

Rating: 2

Way too easy, and area damage is simply overpowered in tight groups, which is what the game consists of. The hardest stage was the first one, before you had enough money and upgrades to just level the entire floor before any zombie even got past the bomb radius of a bomb to the far right. The last level was almost as hard, and only because the bosses kill the soldiers much easier than previously.

Fly Raptor Rider

Play Fly Raptor Rider

Sep. 05, 2013

Rating: 1

Well, it's called Fly Raptor Rider for a reason. Fly. That's all there is to it. Nothing else matters. The graphics and music aren't too bad, though. Controls, upgrade, game mecahnics, stage design... They don't need polish; they need a complete redesign.

Boundaries Of Truth Reload (Part 1)

Play Boundaries Of Truth Reload (Part 1)

Sep. 03, 2013

Rating: 1

I remember this game, back when it took somewhat longer to load. Good job fixing that. The controls aren't completely solid (jumping feels rather touchy at times, so it's a little too easy to walk off a ledge you want to jump from), but they work well. I do like that you can affect falling speed on walls, though you should be able to jump as well.

Developer response from purecube

Thx for playing it again. In the past some users critizised, that You have to press "D" for climbing. i changed that, too. it makes it much easier. i´m happy about every feedback. at the moment i create part two, so if someone have nice ideas, i will see, what i can do! greetz from germany and soooorry for my bad english. ;-D

Slice the Box Remaster

Play Slice the Box Remaster

Aug. 31, 2013

Rating: -1

-1 for not being resizable and being an awkward size. I don't like being forced to choose between altering my screen resolution or look at a small box at 14% of my screen.

The cave of heroes

Play The cave of heroes

Aug. 29, 2013

Rating: 2

-1 for not being resizable and the logo ruining the mood. I didn't have a problem with the graphics, though, and the puzzles were good. I mostly just had trouble finding them or figuring out how to do stuff.

Rolaf The Great

Play Rolaf The Great

Aug. 27, 2013

Rating: 2

There's a surprising amount of art styles to be found in this game.

Wing's Night Walk

Play Wing's Night Walk

Aug. 27, 2013

Rating: 0

What's with the jerky movement? And mouse for dialogue but arrow keys and space for gameplay? It meshes rather badly.

10 seconds to save the day

Play 10 seconds to save the day

Aug. 27, 2013

Rating: 4

Would be a little better if you weren't so slow. It just feels like it's dragging it on. Otherwise it's an interesting story. On one hand, it would've been interesting with several endings, but on the other hand, that's kind of how it played out anyway.

Tiny Evolution Adventure

Play Tiny Evolution Adventure

Aug. 27, 2013

Rating: 4

This definitely deserves a full sequel. I really like these eat-and-evolve games. Would be awesome with different paths you can take (like E.V.O.) and various upgrades.

Clockwork Cat

Play Clockwork Cat

Aug. 27, 2013

Rating: 1

The only thing I don't like is that you can't resize the game. Other than that, surprisingly solid considering the time spent making it.

Freedom of Spell

Play Freedom of Spell

Aug. 25, 2013

Rating: 7

The controls feel rather awkward and are very unforgiving, especially spells, but it's a good idea.

Killer: Into The Deep

Play Killer: Into The Deep

Aug. 25, 2013

Rating: 1

This is one of those games that has potential but is rather unpolished as it is. Even with the sensitivity on max and mouse speed boosted as much as possible it's still not fast enough, and that's at half a centimetre of movement to move the pointer across the screen. Inverted controls works for a stick, not a mouse. The sound quality of the music is horrible. It's also not resizable, so I'm forced to change the screen resolution so I don't have to stare at a small window covering only 14% of my screen.

pulse

Play pulse

Aug. 25, 2013

Rating: 3

Interesting idea, and it works well enough as a puzzle. Also +1 for being resizable.

ir/rational Redux

Play ir/rational Redux

Aug. 25, 2013

Rating: -2

-1 for not being resizable. Having to change my screen resolution to look at a window above 14% of my screen is annoying.

S P Y

Play S P Y

Aug. 25, 2013

Rating: 0

Good game for its length. Also +1 for being resizable.

Human Chop

Play Human Chop

Aug. 25, 2013

Rating: -1

-1 for not being resizable. Having to change my screen resolution to use more than 14% of my screen is a annoying.

Battalion Commander

Play Battalion Commander

Aug. 24, 2013

Rating: 0

-1 for not being resizable and having an awkward size to begin with. 800x600 is great for fullscreen, but in a browser with scrollbars it just doesn't work well.

Viktor the Nth

Play Viktor the Nth

Aug. 23, 2013

Rating: -1

Mostly a fun game. Could use more polish with the short timer, backtracking, the jumping wasn't always as responsive as I'd like, and puzzles requiring more thought (to go along with more time allowed to complete them). Nice touch with the runes. Though I couldn't quite make sense of the larger one ("something high the dar"?), a smaller one said "Fresh Prince".

BNKR

Play BNKR

Aug. 23, 2013

Rating: 0

Clean graphics, but it doesn't seem thought through properly. Random placement, pixel hunting, mirrored numbers. Also -1 for inability to resize without changing monitor resolution along with an annoying size.

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