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arghness' Comments

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10

Play 10

Oct. 23, 2013

Rating: 1

Not a difficult game (there are loads of possible solutions), but good fun and relaxing to play.

Developer response from iojoe

Thanks arghness!!

Microbe Kombat

Play Microbe Kombat

Oct. 15, 2013

Rating: 8

This game has potential with some modifications. At the moment, the massive disadvantage to splitting far outweighs any minor advantage.

Zombotron 2: Time Machine

Play Zombotron 2: Time Machine

Oct. 09, 2013

Rating: -2

Took me a while to find the end boss -- you need to reach the end of the level, then start heading back to the start and more enemies will appear, then head to the end again to see the boss.

Battalion Commander

Play Battalion Commander

Sep. 01, 2013

Rating: -1

Enjoyable game. The "heroic dash" skill really didn't seem to work well for me, always leaving me in more trouble than I started! I got the hard badge with the napalm skill and missiles, collecting as many AA specialists as possible. I got the hard badge without getting the "nanobots" or "salvation" powerups. "Future Armor" was very useful though.

JellyGo!

Play JellyGo!

Jul. 15, 2013

Rating: 2

Phew, finally completed level 75. Couldn't do it on touchpad, but completed it first time once I plugged a mouse in.

Bearbarians

Play Bearbarians

Feb. 28, 2013

Rating: 0

A good tactic for the control point levels seems to be to go scout with health and speed, then sit and defend on a control point. You can get all the enemy team to attack you while your own team runs around and caps the points.

Bearbarians

Play Bearbarians

Feb. 28, 2013

Rating: 0

Seems to have a memory leak causing lag after a while. Worse, when it lags you can fall through platforms and die. If this bug was fixed, it would be 5 stars from me.

Renegade Racing

Play Renegade Racing

Feb. 23, 2013

Rating: 3

Much quicker to complete than cyclomaniacs and still a great game. I think that I prefer it shorter, although I miss the low gravity levels.

Super Adventure Pals

Play Super Adventure Pals

Aug. 13, 2012

Rating: 0

I've probably missed something, but couldn't work out the use of the powerup that adds an extra attack at the end. After hitting an enemy, I usually couldn't make another hit without a pause anyway (it works fine when I don't hit anyone)

Turbo Golf

Play Turbo Golf

Aug. 06, 2012

Rating: 1

Agh, had everything unlocked over a few days play, now my save seems to have vanished. I'm not going to bother retrying the hard badge, the grind takes too long.

Effing Worms 2

Play Effing Worms 2

Jul. 07, 2012

Rating: -7

Just far too easy. Very quickly, you can hover just above the mine level and continue across the screen eating everything and completing the level in seconds with a massive combo. With a more challenging difficulty, this could have easily been a 5*.

Formula Racer 2012

Play Formula Racer 2012

May. 19, 2012

Rating: 1

Good sense of speed. I'd like to have seen a bigger difference in the cash prize based on your position, though.

Color Pic-a-Pix Light Vol 1

Play Color Pic-a-Pix Light Vol 1

Jan. 31, 2012

Rating: 1

Nice Picross style game, but I'd appreciate it if the game would scale when the page is zoomed (tested in Chrome, where the game stays small).

Bullet Time Ninja

Play Bullet Time Ninja

Jan. 26, 2012

Rating: 1

Somehow I missed the notice that the focus power recharges near danger. Once I found that out (after completing all 20 levels!), it was easy to speed up and get the time challenges.

Amberial

Play Amberial

Jan. 22, 2012

Rating: -3

I didn't mind the difficulty of the last level. It requires skill rather than luck, and each time I tried, I improved. The only level I didn't really like was the one with the black hole things that seemed a bit luck based, unless I misunderstood how they worked.

Earn to Die

Play Earn to Die

Dec. 08, 2011

Rating: 15

Tips for hard badge: 1) Accelerate even when downhill, as long as your wheels are on the ground. It works because if you're going slowly you still use a lot of fuel to accelerate, so keep going fast! 2) Try and get ~730ft on the first day, buy tyres, transmission, engine and as much fuel as you can (I bought $760). 3) Max out fuel and buy as much gun ammo as you can. At the end of day 2, I just got over the top of the 3rd hill, but think I was lucky! 4) Buy as much boost as you can. I was 1 notch from the top and still had > $1000 left over. I used all boost while on the 3rd hill to easily fly over the crates on 3rd day.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Nov. 15, 2011

Rating: 9

Game broke before the tutorial started, now making the tutorial impossible to complete on my account, so I can't play at all. KIXEYE apparently won't support the game on Kongregate to fix the problem with my account, so I'm unable to play on here.

Sticky Ninja Academy

Play Sticky Ninja Academy

Nov. 08, 2011

Rating: 1

Great game, although some levels were a bit tough to perfect with only a trackpad -- particularly level 27 (I think it was). I hate those water-wheel things!

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 0

I haven't played much, but seems easy with the hound. Just heal occasionally when needed. Once at level 5, you can pretty much get away with just using light beam and nothing else. It only needs 1 energy, causes damage and causes cumulative power down, so the more you use it, the less damage the enemy inflicts, other than poison.

Town of Fears

Play Town of Fears

Nov. 02, 2011

Rating: 1

Fun game, but I found the last boss very easy with my build of the wolf girl. With max regen and adding a few points to health, she healed faster than he could damage her. I also found that the head hunter's skill with cooldown of 2 was very powerful when a couple of points are added.

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