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Monster Legions

Play Monster Legions

Feb. 07, 2013

Rating: -2

spent quite a bit of time trying to figure out the code behind deck transfer textblocks... I am not smart enough

Sola Rola - The Gravity Maze

Play Sola Rola - The Gravity Maze

Feb. 01, 2013

Rating: 2

The really hilarious thing is, I already earned this badge (in 2010!), but because the game won't load the API won't report that fact to kong, so I would have to go through the whole process just to load the game and then immediately leave. NOT HAPPENING... 1/5

Paladog

Play Paladog

Feb. 01, 2013

Rating: 16

5-19 is the best level for xp. + so everyone can see my good tip

HUEBRIX

Play HUEBRIX

Jan. 29, 2013

Rating: -9

odd-ish controls... annoyingly repetitive music... level design is more gimmicky than intellectually challenging... same concept done much, much better by color link a pix.. 2/5

Sota

Play Sota

Jan. 29, 2013

Rating: -1

Okay game, but the controls could be finer and the puzzles aren't very interesting. 3/5

Color Pic-a-Pix Light Vol 2

Play Color Pic-a-Pix Light Vol 2

Jan. 19, 2013

Rating: 1

When I saw this badge, I was hoping it was a new game... I might just replay all of these anyway. Terrific game! MINOR interface issues don't detract from the enjoyment of this wonderful puzzle game IMO.

Caravan Escape

Play Caravan Escape

Jan. 17, 2013

Rating: 1

This game is stupid. Random combinations are required, hit boxes are sneaky hard to find, and even when you have the right idea, what should work doesn't. Why do I have to put the plate on the counter??

Creeper World: Evermore

Play Creeper World: Evermore

Jan. 17, 2013

Rating: 2

I play each day's new level almost every single weekday

Cricket Umpire Decision

Play Cricket Umpire Decision

Jan. 05, 2013

Rating: 1

how on Earth did I find myself playing this

Bubble Tanks Tower Defense 2

Play Bubble Tanks Tower Defense 2

Dec. 28, 2012

Rating: 2

"THE LOOP 11 of 12 Complete" HMMmmmMMMmmm...

Roadkill Revenge

Play Roadkill Revenge

May. 14, 2012

Rating: -4

collision detection and physics in general are awful on this game. makes what should be a cute, quick rampage into a frustrating slog. too bad. 2/5

Boom Town

Play Boom Town

May. 12, 2012

Rating: 11

Can't say I really understand this game. Been playing for 20+ minutes now. It's cute, but extremely repetitive, and not at all challenging. All the first 10 buildings basically seem to do the same thing - I don't see any reason recommending any particular building over any other (in fact bookshop/undertakers and general store/hardware store have the exact same stats). The biggest challenge seems to be simply to remember which spots were any good for bombing, and where all the damn ore went when it's hiding behind all the buildings. Maybe I'm missing something, but the first half hour of gameplay certainly hasn't made me want to stick around and find out what it is.

Utopian Mining

Play Utopian Mining

May. 12, 2012

Rating: 2

INCREDIBLY TEDIOUS

Nano Kingdoms

Play Nano Kingdoms

May. 05, 2012

Rating: 6

the lack of attention paid to game balance is too glaring to rate this game really highly... every enemy starts with a fully loaded castle and upgraded units. A more evenly matched game would mean much greater strategy options but that was clearly too much effort to design.

The End

Play The End

Nov. 13, 2011

Rating: 19

can anybody suggest a good game to play while I wait for this game's levels to load?

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 2

this game is incredibly boring

XenoSquad

Play XenoSquad

Nov. 05, 2011

Rating: 0

And you should NOT be able to blow up a barrel when standing next to it. The mouseover highlight distinguishing "push the barrel" from "shoot the barrel" is too slight.

XenoSquad

Play XenoSquad

Nov. 05, 2011

Rating: 0

5/5 awesome put together game. small complaints: a bit slow overall. interface slightly clunky (willing to trade-off for graphics). max 8 levels is too low, all my guys were maxed out on the useful skills in level 8. only Magnus can use the best weapon. Not enough specialization options. Not enough use for credits.

Ghostscape 2 - The Cabin

Play Ghostscape 2 - The Cabin

May. 15, 2011

Rating: 2

OMG HERE COMES AN 'S'.... GIMME AN APOSTROPHE, QUICK!!

DuckLife3: Evolution

Play DuckLife3: Evolution

May. 12, 2011

Rating: -12

hmm... I suppose theoretically this game COULD be more boring, but right now I can't think of a way.

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