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Epic War 4

Play Epic War 4

Jul. 29, 2010

Rating: 1

Ah, yes, I see the return of the ridiculously unbalanced and unplayable "AI summons horde of overpowered knights just as it was losing" feature. Wtf? At least it appears to only show up at "Hard", but cheating does not make an AI "better"!

The Pinball Adventure

Play The Pinball Adventure

Jul. 27, 2010

Rating: 0

Not bad, but it's weird how the enemies bounce the ball upward and especially weird how the solenoids grab the ball briefly before bouncing it. On the other hand, the flipper physics seems perfect, and that's where it would be most aggravating to be wrong....

Sushi Cat The Honeymoon

Play Sushi Cat The Honeymoon

Jul. 25, 2010

Rating: 0

Is there any advantage to get into the bin with the highlighted number on the bottom?

Lightbot 2.0

Play Lightbot 2.0

Jun. 29, 2010

Rating: 9

The UI is frustrating and there needs to be a way to save so I can come back to it later. Other useful things would include a smidge more debugger capability: pause and step (instead of just "run" and "break") would help a *lot*.

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Jun. 25, 2010

Rating: -12

Ok, I think CTRL just doesn't work for me. I've tried pressing it and I've tried holding it and it doesn't do anything; so this game is utterly unplayable because the author didn't bother to make any alternate controls. Blocking me not only from the badge, but also the quest pack. I wish I could give negative points to this game.

Spewer

Play Spewer

Jun. 14, 2010

Rating: -5

There are too many cases where he has only just *exactly* enough vomit in him to do the level---requires waaaay too much precision on knowing just how much vomit to spew in each step of a solution.

Splitter

Play Splitter

Jun. 14, 2010

Rating: -11

After completing a level, one of the options should be "replay level"---this is important if you're going back to pick up stars....

Cargo Bridge

Play Cargo Bridge

Jun. 14, 2010

Rating: 2

I just came back to this because I'd not got the hard badge, and as I started it I wondered why. Now I remember: the editor is terrible. Having just seen how a bridge failed, you can't pick up control points and move them, or even select individual boards and extend them, all you can do is delete them; and even that is clunky, because you have to click a link, then mouse up to the delete button and click that, and then mouse back to the next segment to remove (because there's always at least two. Ugh, ugh, ugh. Too bad, because the concept is a nice one.

Factory Balls 3

Play Factory Balls 3

Jun. 13, 2010

Rating: 1

THANK you for fixing the broken gameplay of the earlier versions where trashing too many balls blocked you from finishing the game without restarting! It was always a good game other than that, and now I can unreservedly 5/5 it.

Cover Orange 2

Play Cover Orange 2

Jun. 13, 2010

Rating: 92

Am I the only one who finds the sound and visuals of the fruits crumbling and turning black PROFOUNDLY disturbing? Aaghhh.

Necronator

Play Necronator

Jun. 11, 2010

Rating: 3

There needs to be a way to say "hey guys over here" without committing them to a specific target; once you send them at a particular target, they ignore other targets even when the humans are specifically attacking them, and furthermore there's no way to de-target them without giving them another target, afaict---this is a huge weakness in the game.

Cursed Treasure: Don't Touch My Gems!

Play Cursed Treasure: Don't Touch My Gems!

May. 15, 2010

Rating: -2

I was so baffled why some towers didn't work sometimes until I figured out the ninjas---and especially that once a snow tower has hit a ninja even once, the other towers can then see him! It doesn't work for the nasty master ninja bosses, but fireballs will do for him.

Continuity

Play Continuity

Apr. 05, 2010

Rating: 0

Awesomely creative and clever. A lot of thinking required for some of the levels, and I definitely needed to draw myself a map for the last one. Nice.

I Remain

Play I Remain

Feb. 03, 2010

Rating: 0

Really great game overall, but 4/5 for *incredibly* frustrating click zones. I kept aiming to click on a thing and then leaving the room instead. Argh.

Endless Migration

Play Endless Migration

Jan. 18, 2010

Rating: 0

So close! I *almost* arranged it so Frequent Flyer was the very last achievement I got---but Bourgeoisie was too awful. Definitely way harder than the so-called "extreme" or "hellish" badges.

Battalion: Ghosts

Play Battalion: Ghosts

Dec. 18, 2009

Rating: 0

I must be doing something wrong. I found most of the levels pretty easy, or at least "not hard" at normal level... and then 10, well, I've spent an *absurd* amount of time trying to beat this level.

Pel

Play Pel

Dec. 05, 2009

Rating: 0

Duh, nevermind. I'm just blind, apparently.

Pel

Play Pel

Dec. 05, 2009

Rating: 0

This is fantastic. How do you tell how many Pels you have left, though?

My Pet Protector

Play My Pet Protector

Dec. 05, 2009

Rating: 0

I'm sort of irritated. I played through a whole round as a mage, maxed my magic attack and both my defenses, and was all set to finish the game in time until I ran into the one enemy that was MORE THAN TWICE AS POWERFUL AS ANYTHING ELSE in the game; having already maxed out everything I had, there was no way to beat him. (Luck let me get him down to 40 or so HP but that's not good enough, of course.)

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Sep. 02, 2009

Rating: 0

Am I missing something? I can't tell from the sign what Ctrl is supposed to do, and pressing that key doesn't seem to actually do anything (so I get killed by the second werewolf).

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