Games Achievements My Kong Sign In

blahedo's Comments

Comment

Mezzo: Winter Edition

Play Mezzo: Winter Edition

Aug. 04, 2007

Rating: 0

Oh, man, lev 30 was so obvious in retrospect... oops....

Scribble!

Play Scribble!

Aug. 04, 2007

Rating: 0

Man, the easiness of this game is *really* affected by what kind of mouse device you have.

Seven Deadly Sins

Play Seven Deadly Sins

Aug. 04, 2007

Rating: 0

4.5/5 (I rounded up) because of some repetitiveness, but overall great game.

Engines Of Creation

Play Engines Of Creation

Aug. 04, 2007

Rating: 0

Looks like it worked ok for everyone else, but I can't get any form of stickiness out of anything. Just press 4, 5, or 6, right? I can get the crawling working using 1, 2, and 3 just fine.

Care The Monster

Play Care The Monster

Aug. 03, 2007

Rating: 9

Great idea, poor implementation. The controls are fine in the sense that you need to plan which direction you pick up a rock from—part of the puzzle—but the animation bogs down too much, there's no way to say "no further input, speed up to the end", and as has been noted, clicks just pile up no matter what happens in the meantime (no way to override a command).

Dotville Deluxe

Play Dotville Deluxe

Aug. 03, 2007

Rating: 0

Ah, but each one provides a "happiness income" of +5 per turn... interesting.... I still can't quite figure out what drives the reproduction rate. It doesn't seem to be either happiness or food abundance, at least not directly.

Dotville Deluxe

Play Dotville Deluxe

Aug. 03, 2007

Rating: 0

Everything to do with the squares is super lame, though. He plays a deterministic tic-tac-toe that I can always tie at, and then he shows up at the end with about 30% more guys than I do, regardless of what that number is. If you're gonna make it random, make it random, don't bother with RPS....

Dotville Deluxe

Play Dotville Deluxe

Aug. 03, 2007

Rating: 0

Is it just me, or is "buy a status symbol" broken?

Dotville Deluxe

Play Dotville Deluxe

Aug. 03, 2007

Rating: 0

This is a great riff on the build-a-civ game genre—and short! The turns move fast and there's only fifty of them. That's hard to do well, but this one manages....

Fau Invaders

Play Fau Invaders

Aug. 03, 2007

Rating: 3

Ok, that's a great, like, two minutes of game play. And then it's lame.

Celtic Village

Play Celtic Village

Aug. 03, 2007

Rating: 0

It makes so much more sense when you realise it's a hacked-up demo of their online game. (It also helps to know French, for all the many, many pieces they forgot to translate.)

Pirate Stories: Kit And Ellis

Play Pirate Stories: Kit And Ellis

Aug. 02, 2007

Rating: 0

Incredibly sluggish response, bad feedback, lame.

Bouncin' Bop 1 - The journey begins

Play Bouncin' Bop 1 - The journey begins

Aug. 02, 2007

Rating: 1

Hard to tell what is "solid" and what isn't. Sometimes you can go back, sometimes not. Should be clearer that the "of 30" on the coins just means "until free life".

Sertal

Play Sertal

Aug. 02, 2007

Rating: 2

Annoying sound, and the instructions were confusing until I randomly clicked around and saw what it meant by "three lines". I wonder: is the game always solvable? Is it possible to get yourself into a non-solvable state?

Inanimate Alice Episode 1: China

Play Inanimate Alice Episode 1: China

Jul. 31, 2007

Rating: 0

Interesting new medium for storytelling... but not a game. :P

Gamma Bros

Play Gamma Bros

Jul. 30, 2007

Rating: 0

Mmm, 8-bit goodness. I kind of wish there were on-screen scores, or some way to know what each of the power-ups were doing, though....

Temple Guardian

Play Temple Guardian

Jul. 30, 2007

Rating: 0

Great! Although, it gets a smidge tedious at the higher levels.

Monochrome

Play Monochrome

Jul. 29, 2007

Rating: 0

Huh, harder than it looks. Simple but very clean.

Snowman Attack

Play Snowman Attack

Jul. 28, 2007

Rating: 0

It's ok, but not very balanced. The turrets and the weapon upgrades are totally pointless. The mines work fine but it's too hard to figure out which mine you need and then hunt for the right key....

Dark Cut

Play Dark Cut

Jul. 28, 2007

Rating: 0

Ok, ew, gross, but cute idea. Except, how the hell are we supposed to know *where* to click on the "pounding" tasks (particularly the axe in the vampire)? No indication at _all_.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate