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Braingeyser's Comments

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How Dare You

Play How Dare You

Apr. 26, 2014

Rating: 1

Ah. Stage 2 flight (sorta) = unlimited double-jumping and slower descent = click a whole lot. Got it.

How Dare You

Play How Dare You

Apr. 26, 2014

Rating: 0

How is stage 2 supposed to work? I have the suit maxed, but I'm still just getting injured on every double-jump and dying fast.

How Dare You

Play How Dare You

Apr. 24, 2014

Rating: 1

So, what do I have to do to get the speed to work? Instead of just having some number of indicators green and some red, it is very rapidly cycling through. Buying a speed upgrade just seems to confuse it; sometimes it remembers there was one and lets me click the + and -, other times it lets me buy all six for 0, and every time is different. (Sometimes my run speed is clearly 0 -- I don't move at all, but neither do my enemies -- but most times, I'm just slow.)

Flood Runner 4

Play Flood Runner 4

Apr. 14, 2014

Rating: 12

Cute concept. Terrible grind as you try to improve skills.

DuckLife 4

Play DuckLife 4

Mar. 14, 2014

Rating: 1

Make the money be worth something. Let us pay off our trainers to double our training results, or just let us buy steroids. Anything to reduce the grind. By only 1/3 of the way in, we don't want stupid hats, we just want to be done.

DuckLife 4

Play DuckLife 4

Mar. 14, 2014

Rating: 0

In the climbing trainer on the ladder level, don't press the up button when you want to climb; just hold it down the entire time to climb as soon as you touch a ladder.

DuckLife 4

Play DuckLife 4

Mar. 14, 2014

Rating: 2

Don't recruit any additional ducks. You don't need them. Just train one duck, and in multi-duck races, add him three times. No extra ducks to painstakingly train, no flock of ducks in front of your cursor as you try to click the trainers, and no need to ruin your training runs grabbing at money.

DuckLife 4

Play DuckLife 4

Mar. 14, 2014

Rating: -1

Will the different-priced eggs have different stats?

The Last Door - Chapter 3: The Four Witnesses

Play The Last Door - Chapter 3: The Four Witnesses

Mar. 08, 2014

Rating: 15

Never mind. Not poem, fortune teller's advice. And yes, I did. It actually made things *harder* in the fog. Excellent game! Again, fantastic mood! (But for the mercy of Simurg, please let us walk faster!)

The Last Door - Chapter 3: The Four Witnesses

Play The Last Door - Chapter 3: The Four Witnesses

Mar. 08, 2014

Rating: 2

Do I have to restart to hear the poem again?

Exit Path

Play Exit Path

Mar. 07, 2014

Rating: 1

Needs way more save flags.

Ninja Hamsters vs Robots

Play Ninja Hamsters vs Robots

Mar. 05, 2014

Rating: 1

Not bad! A tiny bit monotonous by the end (albeit slightly more frenzied) but not bad. Pretty easy once you upgrade. Sure, not a Nerdook instant classic, but pretty good.

Obey the Game

Play Obey the Game

Mar. 01, 2014

Rating: 1

space. meant space.

Obey the Game

Play Obey the Game

Mar. 01, 2014

Rating: 1

pressing S to skip...doesn't.

Cover Orange 2

Play Cover Orange 2

Feb. 26, 2014

Rating: -6

This game is so annoying that I'm killing oranges just out of spite.

Glean 2

Play Glean 2

Feb. 22, 2014

Rating: 1

What's with the gloop containers slamming shut after drilling one single block next to them? Or from drilling many squares away, such that I see it slam shut just as it comes onto the screen?

Wonderputt

Play Wonderputt

Feb. 22, 2014

Rating: 3

Great gameplay, good atmosphere, fun physics. Sometimes impossible to tell where the ball is supposed to go, or what is an obstacle and what is just decoration, or what will keep the ball in bounds and what won't, but overall very nice. Irritating that trying to replay a hole for a better score reset all progress.

Bot Arena 3

Play Bot Arena 3

Feb. 15, 2014

Rating: 0

WHO THE F#@& TOLD YOU TO CHANGE TARGETS?

Valthirian Arc 2

Play Valthirian Arc 2

Feb. 13, 2014

Rating: 460

As the hints note, we can do more than one Errand at a time. As such, the Errand Reports really should have some information about *which* Errand's results they are reporting. (I send out teams on every Errand available, and despite the Principal always saying they are way too easy, I get back Failure results regularly. If it's a particular quest that has a low success rate, we need to know, so we stop wasting our students' time with it.)

Valthirian Arc 2

Play Valthirian Arc 2

Feb. 13, 2014

Rating: 2

to the "graduate or promote?" questions: always promote, usually graduate. giving them jobs before graduating them gets double Fame. but do try to level some up before graduating them, as they make better mentors, and let a handful level up for quests.

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