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Socrates Jones: Pro Philosopher

Play Socrates Jones: Pro Philosopher

Sep. 12, 2013

Rating: 3

Wait, didn't we just prove Hobbes' original assertion that there is no source of morality because morality is an artificial construct and thus doesn't actually exist as a universal? And I don't think we undermined Kant's argument as much as misunderstood it: it's not the actual consequences that are analyzed, it's the expected consequences. Worst, we didn't come close to debunking Act Utilitarianism; we resorted to giant monsters because there *are* no decent real-world contradiction scenarios. Ari's right to be a J.S. Mill fangirl. And even if I'm wrong on those points, the fact that these things are still running through my head after I've finished the game forces me to conclude that this game is intensely interesting and hella fun. Well done. 5/5.

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 10, 2013

Rating: 1

Y U NO REMEMBER MUTE?!

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Sep. 05, 2013

Rating: 8

More ambiguity and weirdness: (1) Recoil. Is it good or bad? If bad, does if affect the caster or the target? (2) Healing being typed. My creature resists being healed? Adds irritating complexity to team-building. (3) The gem combination system, as mentioned by many. (4) Unnecessarily labyrinthine floors. The game is linear, make the map linear. (5) Useless map. Show me the areas I've beaten (any stars) and cleared (three stars), not just a floor plan minus all the doors and ignoring rooms I teleported out of. (6) What good is the element system if we have to fight, go look up several creatures' types, then go back and fight again? Too much work; put it all in a rollover, both enemy info and my own creatures' info.

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Sep. 05, 2013

Rating: 1

The Healing trait is very vague. What does it actually do? (Regeneration? Increased efficacy of that creature's healing skills, if it has any? Increased efficacy of any creature's healing skills directed at that creature?)

No Time To Explain

Play No Time To Explain

Aug. 09, 2013

Rating: 0

*too. Grar.

No Time To Explain

Play No Time To Explain

Aug. 09, 2013

Rating: -1

Controls are way to twitchy.

Game of Thrones Ascent

Play Game of Thrones Ascent

Jul. 30, 2013

Rating: 16

DISRUPTORBEAM says: "I'm on a laptop right now and my screen is well within the site's limits. Can you adjust your resolution to make things look better for yourself?" Yes, maybe, but then it would mess up everything else I do. Your game is not _that_ important. More significantly: my screen resolution is set to the current industry standard; why isn't *that* what you're developing for, instead of your own, personal machine? Are you Linus Torvalds?

Game of Thrones Ascent

Play Game of Thrones Ascent

Jul. 18, 2013

Rating: 6

A subtly different ring color around the picture? That's how you show us which building upgrades will take gold? Which was impossible to figure out until I had already wasted time upgrading to get to them in a couple of buildings, to have data to compare. How about showing us the costs *before* we go through the work to satisfy the prerequisites?

Game of Thrones Ascent

Play Game of Thrones Ascent

Jul. 14, 2013

Rating: -7

I wasn't taking notes during the meandery tutorial. How do I send my layabout sworn sword out into the world so she can learn to be useful?

The Peacekeeper

Play The Peacekeeper

Jul. 14, 2013

Rating: 0

Maybe pick some keys that are easier to get at all at once, or make them customizable. Can't have fingers on the 3 and the W at the same time.

JellyGo!

Play JellyGo!

Jul. 05, 2013

Rating: -1

re: speed shot: nvm, figured it out.

JellyGo!

Play JellyGo!

Jul. 05, 2013

Rating: 10

Why is my enemy sometimes able to launch blobs at insane speeds, without the speed powerup, and how can I do the same?

Questopia

Play Questopia

Jul. 03, 2013

Rating: 1

This game is cute but seems mostly an exercise in running in circles (er, octagons). Makes me dizzy.

Dawn of the Dragons

Play Dawn of the Dragons

Jun. 18, 2013

Rating: 18

Oh. My. God. Stop logging people out ofn a game whose primary activity is WAITING.

Zombies, Inc.

Play Zombies, Inc.

Jun. 18, 2013

Rating: 2

Why is everyone complaining about going broke? It *tells* you the employees cost money, and the tips remind you to leave some money aside for the day's expenses. If you missed it, just restart.

Zombies, Inc.

Play Zombies, Inc.

Jun. 18, 2013

Rating: 0

It was constantly rattling off my achievements, but gave me no place to see them?

Zombies, Inc.

Play Zombies, Inc.

Jun. 18, 2013

Rating: 1

Got everyone but Madagascar!!!

Save Toshi

Play Save Toshi

Jun. 09, 2013

Rating: 1

Cute game, but downrating for bait-and-switch badge. Not going to hunt through the whole game again trying to figure out which levels can be done under par.

A small talk at the back of beyond

Play A small talk at the back of beyond

Jun. 09, 2013

Rating: 3

But you don't understand... I NEVER REFUSE A GAME OF CHESS.

Warfare: 1917

Play Warfare: 1917

Jun. 08, 2013

Rating: 1

My men are surrendering on the Last Stand even when we're losing nobody, just decking their tanks and troops. Put some damn Prozac in the rations and get back to work!

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