Good game in potentia. So many bugs; placement issues, a billion treasure chests and rats on the black parts of the map, monsters not attacking, and things just plain not working. Add to that useless spell upgrades, and a majority of the monsters also being ridiculously incompetent, plus stupid difficulty on the hard levels. How am I supposed to stop fifteen enemies in a blitz when I can't summon ghosts, I don't have Fear on this level, I have rats, spiders and skeletons, and 250 gold to start? Sorry I'm so mean, I get very aggravated when a good game is all but ruined by piss poor testing and it's released just because.
To get hipsters: After the tutorial stuff delete both rooms and unassign your service and maintenance. Let your stars drop to -12. Hipsters will unlock. To kill people, simply demolish rooms when someone is still inside. Then you'll dream that you were a bison in Candyland, too!
One, it's a rip-off of licensed material. Two, it's a terrible rip-off of licensed material. Three, you have talent, why waste your time with badly ripping off other people's stuff when you could be so much more successful with your own?
"May" still be under development? Don't you, as the developer, know whether it's still under development or not? If you did not develop it, you're not supposed to put it up at Kong, FYI.
One other problem, you can't go back to previous levels and use the upgrades you've earned? Pier is giving me a heckuva time due to the lag and the upgrades would actually let me get three stars.
Izzybeau, there's a "Route" button next to the Start button. Click it and it will show you the route. Overall, a fun game, but so laggy it's nearly impossible to play!
Very misleading name, try coming up with an original one instead of trying to ride Sid Meier's coat tails. And learn how to spell if you want to be taken seriously.