Could be a fun game, if you could actually play it. One or two premium items I don't mind, but it seems like 80% of the game has to be purchased separately. No thank you. I'll click on ads and donate to developers who's games I KNOW I like, as opposed to shelling out money for a game I might like if I actually got to play it the way it was intended. No rating.
Okay, just had a rather interesting thing happen. Anasazi/Impossible/Wave 27, the three big skulls just decided to wander completely off the map out of range of all my towers. LOL They're just stuck there, spitting out little skulls. [IMG]http://i254.photobucket.com/albums/hh118/sweetsilverblues/echoesoops.jpg[/IMG]
Wow. What a great game. One or two glitches but I think those are browser/Unity related, not this particular game. The only complaint I have is needs more maps! ;)
Just a couple of teeny nitpicks: It's "Ogre" not "Orge", and the grid blends in with the background too much. I've had to restart a few levels because I thought I had all lanes defended and I didn't. Other than that, FUN game! Very much enjoyed! 4/5!
Wow...this game has been around a while, surprised it hasn't shown up on Kong before, or that this would be an improved version. Still has the same issues that render it the less than stellar game it could be. Listen to the folks here, Mr. H. They know of what they speak.
Seems like you have good handle on the idea and could probably move on to a more complex game. This was so short it's hard to give good feedback, but I had no problems.
So agreed with the upgrades comments. The fact that your existing buildings don't upgrade takes this game from fun and challenging to a frantic clickfest. No thank you.
Couple of bugs: Sometimes when you restart by going to the menu and setting up a new game, the initial tower is already there and the waves are already coming. Other than that, MUCH improved! I like the new towers and the new setup. Thank you for listening to the feedback! For players: as far as the money tower “not working”, you get a lump sum of money at the end of each wave, not per kill.