Starts off good, has some potential - but you know, I've never set a book on a table and watched it squirm for several minutes. As noted repeatedly, its a flaw in the game, and its very disappointing that the designer just flames everyone who doesn't like his game. 3/5 for the game, -1/5 for treating people like crap vs. fixing bugs in your game
Wow, a very rare BAD game from jmtb02. When you succeed by not interacting with the game, that's bad strategy. Also, no mute is annoying, but it glitched and I got BOTH sets of loops, ugh. And finally - what is this obsession with elephants?! :) 2/5 for a good effort that just doesn't work
VERY cool game, played a couple levels and enjoyed the atmosphere, the learning curve, the look.. I know I'll be driven crazy later, but this is a good game! 4/5 great job!
Specific example. I've killed the target in the long hallway NE corner of level 5, no guards there. Right before I hit the exit, a guard just 'happens' to go right to it to sound the alarm. Ran to SE corner when they were on the W side, then they hovered between me and the exit. What's the fun in sitting and waiting? Fail.
Horrible game. The AI cheats, just 'happens' to keep investigating where you are even when you've left no clue you are there. I guess if you can't write good AI code, just make the game cheap so it isn't too easy. 2/5
Wow, it IS just like the other Castle game - same bad 'physics', same unbreakable wall BS, same tedious repetitive game that's already been on here twice. Wait, I buy a bomb, reset to try again, and lose my bomb? Ridiculous. 1/5 for a bad clone, more toys with same bad programming doesn't make it better.
This is a 4-star game, but the control is rather unresponsive, when I click to move someone and click on the destination, only to find the first click didn't take? -1 for control issue, but fix that and you're back to 4 stars. :)
Best time to use Ragnarok is at the END of a level, when your counter (upper right corner) hits 0 and you kill off the enemies on the screen. Better if you can activate the Holy Grail to protect your castle. Time runs out, you don't die, and you still get a truckload of experience to level up! :) BTW, GREAT job on the updates and bug fixes! Its really made this an excellent game now! 4/5 :)
Decent but only 1 picture? The selectable puzzle size is nice, but its over in 30 seconds and then what? 1/5 but has potential if its adaptable to other images.
Seriously, how the hell does this horribly unbalanced game have such a high rating?! I smell shenanigans, as 90% of the comments say it is bad, unbalanced, needs fixing, etc.
While you're 'hating' on him making new levels, and adding a new dimension to Red Remover, stop giving high ratings to Bunny Invasion Easter and other EXACT clones of previous games, at least he added new levels! 3/5 mostly because the mute keeps shutting off and I'm trying to watch a movie, heh.
As has been noted in the comments repeatedly, game looks great, has massive potential, but fails immensely in the difficult. Enemy attack rate is WAY too high for the ridiculously long reload time. Stop punishing players! 1/5 for not knowing the basics of game design.
Ugh, the bug on Vortex is starting to make me want to rate the game lower. As if having to constantly restart once 5 are stuck isn't bad enough, that slope should have been TOWARDS the animal, not away - the shot is ridiculous enough.
This is the opposite of games I've rated today, it looked silly and not so great, but the gameplay was very good, clever game! 3/5 only down from 4 because some of the physics and timing are a bit annoying, but still a good game!
Oh man, this started out fantastic, its a GREAT concept! But the controls are horrible, felt like I was controlling an epileptic baboon on roller skates. Then I clicked to fire and it opened up a new webpage - WTH?! 1/5 come back when you remember: programming before ambiance.
This is surprisingly LESS fun than the first one. More random, as noted in other comments, sometimes you have the right answer but have to keep repeating it until it falls right - and that's just bad game design, punishing someone when they solve the puzzle. 2/5