Greg shirt is still there, it's on page three. Believe me, I had the same problem, thinking it was gone. Also, Tukkun, you seem to have removed two refresh achievements. This wouldn't be so bad (great loss of experience and money, though, since I didn't have them yet), except for the fact that people can now get two achievements more in total. Can you set a maximum?
Some trees still show as if the selling price is the same as the buying price. Also, a suggestion, give us the ability to instantly buy maximum boosts. With discount of course!
It would be nice to know how many rare items you can get at the moment, and how many were removed already. I've basically let this run idling (and of course been doing some stuff myself to get it faster) for all the days it's out, but I haven't gotten to 13 (the maximum available in highscores) yet. Yes, I've heard one is at 80, but if there's less than 13 rare items, I'll know if they're hacking, and that I don't have to keep searching.
Any chance we can get the same amount of advantages beta testers had? It's not much fun when there's people with 8 rare items in the highscores when I can only get 1.
Make the "walls" at least a bit forgiving. Being in breathing range of another block shouldn't make it randomly fall over and lie down in the worst position ever, especially not if when you could still control it, you could easily move it inside a hole.
Either there are some liars in the comments (no 300+ scores found in the highscores), or the scores were deleted. Either way, I got 192 (6 seconds below the developer).