Games Achievements My Kong Sign In

Draco18s' Comments

Comment

Planet Platformer

Play Planet Platformer

May. 14, 2008

Rating: 0

Also, I had some really annoying sound effects before starting and then a little ways in, then they went away and never came back. Upon losing (see below) I was at the main screen again and attempted to start again. Black screen.

Planet Platformer

Play Planet Platformer

May. 14, 2008

Rating: 0

I was annoyed by the first maps' HUGE jump that was clearly impossible given my controls. I couldn't even make it half way.

Sorter Bob

Play Sorter Bob

May. 14, 2008

Rating: 3

Neeeeeeedddssss Paaaaaauuussssse

Deep Lift

Play Deep Lift

May. 14, 2008

Rating: -1

You made the "fling stuff" mechanic work in a more interesting way, I like that. However, the speed of game play detracts and overall it isn't capturing my attention.

SteerWheels

Play SteerWheels

May. 14, 2008

Rating: 0

Decent, but it speeds up rediculously fast and becomes unplayable. Generally takes about 2 resets to get it back to normal. It also plays that "Games Reloaded" sound clip when it goes fast.

Explode-a-Ton

Play Explode-a-Ton

May. 14, 2008

Rating: 0

There are a few bugs with matching pieces that spawn to form a detonation sequence. They will NEVER form a detonation sequence with each other. Other than that, that was the most fun "match 3" game I've ever played.

Battle - Stock Broker 2

Play Battle - Stock Broker 2

May. 13, 2008

Rating: 1

....you know... I was looking at the Profit collumn to determine the price change in a stock, because if you have 0 shares that's exactly what happens. However, that's not what that column does. It shows you the difference between the purchase price and the current price if you have #stock > 0, which isn't terribly useful.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 13, 2008

Rating: 0

Feels too difficult on normal, never found the store, 1 alter instead of 2 crimps my ability (sure, I used to rely on only 1, but now things feel tougher like they should and that I need 2 about every other to two of three levels). Store - Seige Campaign - felt really well done, though I was disapointed in the inability to sell items or reverse the purchase on a mistake ("oops, I forgot I already purchased him shoes") though I didn't like having to exit the store in order to re-equip. I would have liked to been able to drag and drop things right there "purchase and equip" kind of thing. Potion drops felt rather uncommon - didn't need them too much before, but then I had TWO altars. Though I am glad I am free of the need to sift through loot. I like the new "recomended" item listing. Gives a quick "hey! this might be better!"

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

May. 13, 2008

Rating: 0

I still wonder about the inability of Mages to use Magesteel longswords. *Shrug* New classes are neat, I've played around with the summoner, I like it. Barbarian didn't feel quite right though. Fighters feel really combat heavy already and the barbarian doesn't seem to gain any benifits over the penalty of Medium armor. Didn't get to try all the skills, but I looked at them, felt a lot like the fighter, but without anything that really made them stand out.

Xeno tactic 2

Play Xeno tactic 2

May. 13, 2008

Rating: 0

So I was doing well, so I started saving money for a super expensive turret, then almost imediately my defences weren't enough. And WTF is up with flying? They fly the SHORT distance on the map and spawn over the entire top edge.

BounzingBall

Play BounzingBall

May. 13, 2008

Rating: 0

So much buggy physics. And resetting doesn't always put back collected coins.

Extreme Grass Cutting

Play Extreme Grass Cutting

May. 13, 2008

Rating: 0

You need to disable tabbing. I just held tab (which makes funny looking grass) and was able to cut large amounts without it growing much. Score gain was slower though (it would occationally go down?).

Rainbow Roller

Play Rainbow Roller

May. 13, 2008

Rating: 0

This is terrible. I simply don't have the reaction time to draw a f*ing rainbow and click to get over some obstacles.

Swarmers

Play Swarmers

May. 13, 2008

Rating: 0

Interesting, but difficult due to interface. Enemies don't die in any decent number of shots making the entire concept of being able to shoot at them useless.

Rainbow Ring 2

Play Rainbow Ring 2

May. 12, 2008

Rating: -1

I strait up don't get it.

DarkWarStrategy Chapter 1

Play DarkWarStrategy Chapter 1

May. 11, 2008

Rating: 0

I'm with Einar. Story elements are all far far past TL;DR.

Dragon Run

Play Dragon Run

May. 11, 2008

Rating: 0

SuitedCriminal: it took 10 weeks, because that was the course structure. All of the other games that came out of that class were simplistic basic games (DDR clone that was iffy on some parts, a side-scrolling shooter that had numberous problems with multiple bullets on screen (they weren't being removed from the game code correctly), a "catch the falling stuff" game that used hit detection to keep the player on screen, and an avalanch avoider). I'm not saying that somebody else couldn't do it better and faster, but keep in mind that this was my FIRST FLASH GAME. Take a look at other people's firsts, they're things like "click the button, yay, you win!" or avoiders of various kinds.

Dragon Run

Play Dragon Run

May. 11, 2008

Rating: 0

Funkmaster_Jimmy: nope. Though I have played the game. I was awesome for the first half, then there was a noticable point where the difficulty increased only as they added more creatures. I ended up stopping play because I fuxed the mission where you save some zealots (mission completed!) but then they died, completely hosing me on the next mission (here, you need dudes that...uh...don't exist in order to play).

Genghis Khan

Play Genghis Khan

May. 11, 2008

Rating: 0

This is what I expected Warlords to be, I WANT my units moving in all directions to engage the enemy. I was just playing on hard mode (mission 8) and tried to take India while having ~2000 less power, got my ass kicked. First time since figuring out the terrain bonuses that I lost. It was close too. Probably should have spent every penny I had that fight, but meh.

Escape Blue Bathroom

Play Escape Blue Bathroom

May. 11, 2008

Rating: 0

This...is terrible. I can't figure out how to make the sink work, there's too many parts and no clues.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate