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Draco18s' Comments

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Battlemachy: Jade Bandit

Play Battlemachy: Jade Bandit

Aug. 18, 2007

Rating: 0

Again, controls. A game such as this should NEVER use mouse for moving AND aiming. What if I want to go right and aim left?

Anti-Pacman

Play Anti-Pacman

Aug. 17, 2007

Rating: 0

How would it be fairer to make the AI *FASTER*? In Pac-Man the ghosts travel slower than packman when they're blue so that he can catch them. Here, when everything is the same speed and you're the only ghost left, you *can't ever kill him.* My gripe is that the ghosts you aren't controlling don't run away well enough when Pac-Man can eat him.

Balance Balls 2

Play Balance Balls 2

Aug. 14, 2007

Rating: 0

The default size-ball on the very edge of the platform tipped all the way in that direction with no other balls *SHOULD* be recoverable.

TiltMaze

Play TiltMaze

Aug. 08, 2007

Rating: 0

This isn't even deserving of 1/5. I'm not even sure if I'd give it a 0 if I could. Where's my negative point ratings?

Onslaught2

Play Onslaught2

Aug. 08, 2007

Rating: 0

I'm trying to work out why I can't reproduce the rampant success I had a few days ago: http://www.pages.drexel.edu/~mmj29/images/onslaught2.jpg I'm getting over-run by wave 250ish now! Quadrillions of damage from a 100+ laser chain and I die to 26 trillion HP creeps.

StarCraft FA 5

Play StarCraft FA 5

Aug. 07, 2007

Rating: 0

I didn't suffer lag (like most people are--the interface is far too overdone, the graphics too high for this level of gameplay anyway) but I did however have difficultly PLAYING the game. Damn suicide cart. It is too much based on chance, I killed the cart once and have no idea how I did it. I of course was out of mana and got a$$ raped by two elite marines and two goliaths just after...

Dragon Run

Play Dragon Run

Aug. 07, 2007

Rating: 0

Poison. I like that. More levels and enemies: eventually. Not being burned out from work (co-op's almost over) doesn't make me inclined to write XML pseudocode (yes, XML levels! I spent 2 weeks making just that work, means I don't need to recompile or reupload ANYTHING to add new content. Brilliant, isn't it?). Upgrade opportunities between levels are planned when there are enough levels to support it--6 probably. Thanks for all the feedback, it really helps when people can identify and explain why they don't like a game. :)

Idle.

Play Idle.

Aug. 05, 2007

Rating: 0

The world does not need another Progress Quest.

Dotville Deluxe

Play Dotville Deluxe

Aug. 03, 2007

Rating: 0

You can win the tic-tac-toe. corner, oposite, third, win. As for the status symbol it's always current population * 10. Makes it neigh impossible to attain.

Dotville Deluxe

Play Dotville Deluxe

Aug. 03, 2007

Rating: 0

You can win the tic-tac-toe. corner, oposite, third, win. As for the status symbol it's always current population * 10. Makes it neigh impossible to attain.

Dots

Play Dots

Aug. 03, 2007

Rating: 0

I can't possibly loose. Ever.

Orbital Insanity I

Play Orbital Insanity I

Aug. 02, 2007

Rating: 0

I'm with Dabby.

GeoWars

Play GeoWars

Jul. 30, 2007

Rating: 0

I was enjoying it up until my second game when it slowed down so much that my shots were being delayed more than they should have. Then I learned that bombs blow up powerups too, wtf. Oh, and I never got a powerup that game, they decided to spawn way way late. I'd also like to know what each powerup does before I get it, some kind of list.

LittleErde Episode1

Play LittleErde Episode1

Jul. 30, 2007

Rating: 1

I made it go around 5.104 times. Do I get a prize?

Triangles

Play Triangles

Jul. 24, 2007

Rating: 0

At first I didn't think this would be any good, but my second try I hit the all time high tables here (#8 as of this writing), which at 13586 isn't all that impressive, but certainly a highlight. As with rage303 I'm already shaking a little. Getting an adrenaline rush like this is something games should strive for.

HeliStorm

Play HeliStorm

Jul. 16, 2007

Rating: -1

Need a better/more reliable way to pick up ammo. I died because I had no machine gun rounds and no missiles.

Asteroid Blaster

Play Asteroid Blaster

Jul. 02, 2007

Rating: 0

Ooh, that's what does strikeouts. Oops

Asteroid Blaster

Play Asteroid Blaster

Jul. 02, 2007

Rating: 2

Controls--while simple--make the rocket move in wonky ways, it's slightly confusing.

Circlo 2

Play Circlo 2

Jul. 01, 2007

Rating: 0

I miss the combo point counter from the first one.

Desktop Tower Defense 1.5

Play Desktop Tower Defense 1.5

Jun. 30, 2007

Rating: 0

No strategies yet. I've only seen one vid on YouTube for this version and the guy sells towers like crazy to get whole swarms (four to eight levels of creeps) to move back and forth through the maze.

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