I came back. Hurray for that dragging can be used to raise/lower terrain. A real time saver.............
I don't know if this was in there originally, but there is a limit as to how many cities you can have. Kind of a downer as I would love to populate the entire sector. And if you fill your limit cap at home it is basically impossible to conquer the enemy since you cannot build a city to prevent them from rebuilding their cities. But it is only sorta bothersome.........
And I really like the Skirmish mode. I think I have beaten around 11 session. So much greatness.
Earth level 9 and level 10 are annoying and not fun since I could figures out what I needed to do, but I had to redu it dozens of times since things can change dramatically by .1 seconds.---------- The other puzzles, particularly the last one of earth, were fun because I had to bend by brain to figure out what to do, but what I knew what I needed to do it was fairly easy to actually do it.
A fun game, when you get lots of zombies surrounding you there are some good fights. The stun mechanic is a great combat and escape move. And cutting down boxes is fun............... But I feel the game could be so much more. The game is kinda repetitive since the zombies never really change. And the distances we have to walk is slow for how far we have to walk, even when speed is maxed out. And the rock/wool/wood/etc resources are all basically the same thing as far as I can tell. They might as well have been the same thing...... And the reward system is somewhat confusing. Do you want us to avoid zombies and loot chests, or do you want us to ignore the boxes and focus on only killing zombies since the reward chest is so good? Maybe have reward chests have cash/exp while other chests have castle upgrades. But the castle upgrades were pointless for me since I was never near the castle and it barely attacked the zombies when I was.
Aw yea that was fun. I even managed to beat the final boss. If I was unable to get the "rump roaster" to make the paratroopers blow themselves up I probably would have raged quit.
I managed to get all the money I needed up until the hidden boss. Even with max out money multiplier I was barely making any money and I gave up on getting every upgrade. Again: this was a really fun game.
A very fun game with very likable characters and really good strategy. It has a good money system and a long term money system. And the enemies are very easy to understand, and yet were challenging..... My favorite team was bear, medic, tree guy to remove rocks, heroine and some projectile units...... I really liked the horse guy, but his attack took so damn long that I started to ignore him.
What was up with that ending? It was really weak........ Take the characters that I beat the game with, have them walk down a path towards the camera and have the camera zoom out. It would be really easy and very similar to the title screen. ......... Hell, it would give me a small reason to replay the last level just so I can see every characters still image.
What was up with that ending? It was really weak........ Take the characters that I beat the game with, have them walk down a path towards the camera and have the camera zoom out. It would be really easy and very similar to the title screen.
I have not seen action bits that were so removed from the dialogue and story since Transformers 2.-----------Joking aside I like the little story bits as it serves as an incentive to keep going on.
Not very challenging and there was a lot of dead space. ------But maybe that was the point as the game was more laid back and relaxing. And it was a really nice story.
Pro Tips: raise the terrain to the highest level possible. It is way way easier to get every building on the same level. It also helps once you get the Tsumani spell you can throw it down multiple times which will totally destroy the enemy, while you remain totally fine.
A really fun game. It is REALLY REALLY LONG, but I still had fun. What the game needed more than anything was a function to raise/lower multiple tiles at once. A simple click and drag type thing.
Yeah this is a cap to the settlements. The oringal had this also. The desktop version is unlimited due to better memory managements and rewrites! :D