i may have said this before, but i'll say it again: the act 1 level 5 challenge is HORRIBLE! you have only 3 soldiers, huge swarms of bomb-carriers attack from BOTH directions...and ALL AP abilities are LOCKED! you can't change classes or build defense grids or attack upgrades...it's just ridiculous!
oh, this is annoying: passing a packet through a "pipe" boosts it-but takes energy from the cell the pipe is in! so if that cell has too little energy, it just goes into the cell and is not passed on!
very loud music that CANNOT be turned off.
yet another Energy system.
horrible gameplay.
how did this piece of crap get high rated enough to wind up on the top page of my "hot new games" list?
WHO DID THEY BRIBE?
ok, that was just ridiculous: the "walk-through" link goes to a site that is FLOODED with advertising-including multiple ads INTERRUPTING the walkthrough video itself!
i used to have a copy of an old Apple game that was very similar. no witch, assassin, king or temple, but it did have horses, battleships, cannons, and cities.
Yes, it was called Lords of Conquest, this is my remake of it. You can go into settings and turn off the 'special' units and play just like the original classic. I had a few versions called Kings of Conquest but they were not done very well. This one instead of naming KoC 7, I renamed it Warlords and did a lot more testing. Its still got a few things I am going to tweak though. I added the special units to help break stalemates. Hope you enjoy it.
damn. i should have bought the gold-income upgrades before buying the big drill upgrade. now i will need at least 2.33k coal to buy any more upgrades...
damn. those enemies in area 7 that "charge up and do massive damage" are simply impossible to handle. every time, TWO AT ONCE charge up and wipe me out! the worst part is that they don't even need to BE IN THE FRONT ROW to use that power!
ok, i've hit my limit: to unlock the "blessed by the void" challenge, i need to cast the "JAMissile" spell a MILLION times...currently about 37500. no thanks, i'm out.
i have a question: the "voracious plague" spell "has a chance" of charging up the "plague zombie" spell depending on the number of charges it already has...
but HOW MUCH of a change? is it MORE likely to charge if you have lots of charges, or LESS likely?
also. plague zombie seems to have no limit on charges-i had over 100 at one point-but setting it to "careful autocast" does NOTHING! quite frustrating.
its new mechanic. this spell haven't cap of charges, so "careful autocast" doesn't work (will be new behavior with this autocast mode later). min chance for getting charge 2%, with 0 charges = 100%.
this is really annoying: i've got a mission to "create a fightgroup", but i can't, because my flghtgroup invitation system is full of invites...and there is NO WAY TO REJECT AN INVITATION! the game is trying to FORCE ME TO DO SOMEONE ELSE"S MISSION! the ONLY way to get rid of invitations is to ACCEPT AND DROP OUT! terrible design!
mission objectives:
find cometbucks
hack cometbucks
get coffee
exit
...
HOW?!
HOW DO I HACK?!
i "found" it easily, but i have ZERO idea how to do the "hack" part or the "get coffee" part or the exit part!
Update 3.6O - Added RP to multiple HUD's Thanks for the feedback/comment :D