1. No pathways for the ants means that them sticking around long enough to die or just making a bee line for the anthill is all luck.
2. The aim of the cannons is TERRIBLE. They don't lead shots, meaning most of them wind up missing.
3. The repetitive music will drive you insane.
Glitchy and extremely generic and bland. The enemies also seem to drop an ABSURD amount of power-ups. The screen is constantly filled with the damn things.
The upgrades seem sort of pointless since you'll never get to buy them all and NOT buying a new elevator when the chance comes up is suicide, so you often must forsake upgrades to get a new elevator.
Day 4 is where the game either ends or becomes really easy. Want to beat it? Just buy an elevator every time the chance comes up. Before you can afford laser cannons, stick with the heavy machine gun turrets. Don't upgrade them unless you have money to waste. Just fill the cars with machine guns until you can get a laser cannon. Eventually outfit each car with laser cannon, rockets, and a heavy machine gun. Easy. Finish the game with 100% HP.
The ingredients of a Screwdriver is a general knowledge question? C'mon. These aren't really general knowledge questions and some of the wording is terrible.
1. Music is irritating as all hell.
2. Death Dice Overdose ripoff (which wasn't very good to begin with)
3. Hit detection too spotty.
4. Random layout means you may have long stretches without pills.
Thankfully this game is actually playable and not utterly broken or I'd be giving it one star.
Rather boring, unintuitive controls, no tutorial to tell you what you're doing or why you're collecting this stuff. Flashy presentation does not a good game make.
Like other games in this series, this has potential but is very poorly designed and sloppy. The wording in the descriptions is strange in places. The tutorial window pops up in front of your first real battle, giving you no time to actually READ it so you're left to guess as to how things work. The game is glitchy and buggy. Controls are awkward. The enemy is overpowered and you have to cheat to gain an advantage so you can win. Overall, fairly consistent with the rest of the series.
1st code; roomonethirteen
2nd code; luckystrike
Too short, too easy. You basically do nothing through the whole game. There's almost no real detective work to be done.