one minor irritation is that the "shop pop-up" animation doesn't run faster in Fast Mode - meaning if you're building a new shop WHILE you have customers on the street, you need to switch to Slow just before it finishes to catch the most customers with it. Ignis's strat works, I was about to post it too, lol. when you're ready to buy a Bus Stop, wait until just the last few customers for the day are about to leave your last store, then the extra customers the bus stop adds are all by themselves and you're guaranteed to do your best possible amount of "damage" to them before they get off the screen.
I'm starting to like the repetition, oddly enough. It gives me a chance to work out my building strat knowing that if I see a place for improvement that the next level will start off EXACTLY the same...
yeah, I lost on a level with like 725,000 needed by like $15. I'm too lazy to do the match, but at 725,000 it should start showing 100% when you're about 3200 away from winning. :(
Dexter and Decadence - it rounds. The meter says 100% when you hit 99.5%. Drives me crazy :( developer should change it to truncate the percentage instead so it won't show 100% until you actually win.
the problem where it shows 100% and you still lose is because it's rounding. When you hit 99.5% the bar will say 100%. More common in later levels because that half-percent is actually a lot of money (I'm in LA now and need over a half-million, so a half-percent is around $2500 dollars). It's basically just a tower defense game with very unique "towers", "traps", and "creeps". Gets pretty repetitive though. 4/5
I have made a long-range scanner but still can't locate the beacon. The captain keeps telling me to try to rig a long-range scanner. :( I've attempted to combine it with every item in my inventory, to no affect.
stoolio - my solution to that level is NOT elegant. I'll post it when I finish programming :D set a high score by accident on level 2, not a good one though.
is there a known bug with the first badge? No matter how many villages I burn down or blast apart, it still says I've destroyed 0 villages. Got the however-many fireballs reported and complete, though.
wow, this game is just terrible. I LOVED part 1, but this is just... wow. Save files aren't working at all, got text-triggers in combat (so I can't see what I'm doing in the fight because story conversation is going on and my button input affects both), the fight against four unique opponents in the tainted grotto is impossible, I can't cast Heal out of combat (it says "cast (all six magic symbols) UNDEFINED on who?" instead of (light) Heal)... I was gonna submit bug reports, but it'd take ALL DAY.
last boss is stupid... can't believe I got to level 20 without any problem and then can't kill the boss... don't want to replay the whole thing for the badge T_T is there a "trick" to him? Firing at max fire rate and positioning myself so that the ones on the ground get killed by ricochets, I still can't kill the stars he spawns fast enough to not be overrun by them. I never fired at a ground enemy or intentionally shot past the stars to hit the boss, kept killing the stars and letting bounces kill the ground ones. What'd I do wrong?
everyone with a green screen: Closure does that too, updating Flash Player fixes it for players on that game, I'm guessing it'll work here. Need Flash Player 10.
588.91, I guess I'm decent, lol. Should go up as I get forum posts... and I had to slightly guess on my number of badges, but I should have been close, I guesstimated :P