Kinda fun but more frustrating than anything. Automatic side scrolling might be okay if it was at a consistent speed, but too many times I would get 'pushed' ahead making it near impossible to aim for the stationary dots, let alone those that were moving.
It certainly made the hard badge worth the effort for a relatively short game.
This is exactly what a sequel should be. Listening to feedback always pays off. Same fun gameplay from the original, add in choosing your own upgrades, a map, super enemies, and we have a sure winner.
At first, the game seemed unecessarily complex, what with doing *everything* manually, moving tickets around, etc. Then it grew on me, managing everything that's going on became a rather fun challenge.
It does seem to give the right pizza to the right person as long as you have the correct ticket up when you finish the order (although a few times I would have *sworn* I was right when it was not).
Suggestions: It would be nice if the tickets would spread themselves out by default instead piling up on the right hand side, and if there were some indication when someone new walks in to wait in line.
Oh, for crying out loud ... another great game ruined by the lack of a mute button. Seriously, I don't want to have to turn off my own music and mute my whole computer just to play the game.
Fun game, especially once you realize you can drag-select groups of bubbles to send multiple units at once.
As with any game that has music, the ability to turn it off is imperative. This game does, but it would be nicer if the music didn't surreptitiously turn itself back on at the start of each level. >_>
Nice little game with smooth play and clean interface. Mouse sensitivity options are a very nice touch.
HOWEVER, absence of sound options drops another good game a few points in score. Loud, annoying music that can't be turned off is the bane of the internet, let alone little flash games.
Surprisingly fun and engaging for a concept that's not reallly new, the feats and upgrades made it more interesting than just staying alive as long as possible
Fun game at first, but several annoyances detracted from it. At times when there are six or seven placed tiles, certain valid arrangements were impossible to reach because certain intermediate moves would be invalid. Perhaps it would work to allow "swapping" two placed tiles by dragging one on top of the other, rather than having to move one to an empty spot (which may not be valid for the piece you're swapping). It was also quite annoying at higher levels when you need one or several particular pieces, and all your deals and bonus deals don't produce the necessary tile. As other people have mentioned, that dependence on luck in an otherwise interesting puzzle/strategy game is a detraction as well.
Cool concept, but needs a few tweaks to make it more fun than frustrating.
Very fun, creative game, and it almost looks like something I could play at work without attracting too much attention! :P
Only complaint: the little popup thing was a little annoying every time I clicked just to give the game focus.
Definitely one of the better puzzle games on the site. :D