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GSarahC's Comments

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The Nokkians I

Play The Nokkians I

Jan. 22, 2009

Rating: 0

It seems there is still some complication with the awards. I did not receive the awards for an 800x combo, not getting hit, or killing the 850 enemies.

Scriball

Play Scriball

Jan. 15, 2009

Rating: 0

The inclusion of a (rather difficult) boss makes this game a five. Tricky ball physics and dodgy line recognition aside, this is awesome. I've only done the first stage (normal), and I can't wait to try the rest.

Two Rooms

Play Two Rooms

Jan. 12, 2009

Rating: 0

I love everything about this game. The puzzles are a combination of timing and logic games, the music is prominent, without being overpowering. Even the menu is awesome.

Battle Gear

Play Battle Gear

Dec. 31, 2008

Rating: 0

Weird bug on the air levels. Every time I destroy an enemy plane, I lose a life along with him. If he starts with more lives than me, it is impossible to win.

Alpha Bounty

Play Alpha Bounty

Dec. 29, 2008

Rating: 0

Repairing the ship is prohibitively expensive. Hell, it would be cheaper to just buy a whole new ship in some cases. Add a lack of lives/continues to that and you have a game that becomes quite aggravating once you get into the harder levels.

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Dec. 27, 2008

Rating: 0

A great idea, and well implemented. There is something supremely satisfying about watching your arms working in perfect, automatic unison to make something.

Deneme

Play Deneme

Dec. 16, 2008

Rating: 0

Everything below difficulty 100 is too easy, and difficulty 100 is literally impossible. (seriously, does the boss ever die?) Starts off well, but falls into doldrum after a couple levels. The upgrades were a neat idea, but turned it into a game that plays itself; which is never all that fun.

The Majesty of Colors

Play The Majesty of Colors

Dec. 10, 2008

Rating: 0

This isn't a game, it is poetry. Beautiful, interactive poetry.

Eternal Red

Play Eternal Red

Dec. 03, 2008

Rating: 0

it's... so... slow...

Hands of War

Play Hands of War

Dec. 01, 2008

Rating: 0

Outside of a few minor gripes (multiple save states, more realistic aggro ranges/triggers, no tooltips for skills) it's a brilliant game. One of the few that I've given five stars. Well done.

Divergence Turret Defense

Play Divergence Turret Defense

Nov. 30, 2008

Rating: 0

Not bad, but not that great either. It starts off strong enough, but becomes terribly repetitive in very little time. Perhaps a little more variety among the different missions might make things more interesting.

:the game:

Play :the game:

Nov. 16, 2008

Rating: 0

Odd, very odd. Still rather funny, though.

Rage 3

Play Rage 3

Nov. 15, 2008

Rating: 0

Meh? Find enemy, mash on A, repeat. Interspersed simple jumping puzzles and new, seemingly pointless, weapons do little to add any appeal to a very dull game. And, yes, I know you *can* use other things than the A button, but you never really need to. The entire game can be played and beaten by pressing one attack key.

Kingdom of The Wind

Play Kingdom of The Wind

Nov. 13, 2008

Rating: 0

A vast improvement over Epic War, especially in regards to the experience system. My only complaint is that the chopper is the only unit you need. You can spam them and never really need anything else.

Mytheria

Play Mytheria

Nov. 12, 2008

Rating: 0

Great transition of an older concept, but I can't give it too high a score until some of the glitches are worked out. A great start, just needs some revision.

Zilch

Play Zilch

Nov. 09, 2008

Rating: 0

I have a hard time not thinking things are a little lopsided when the computer will get 3000+ points with no chance to zilch three turns in a row and I get a bunch of single fives which result in immutable zilches on the same rolls. It's great when the computer can catch up in one roll with the score it took you five rolls to get.

99 Bricks

Play 99 Bricks

Nov. 08, 2008

Rating: 0

Gods, I am bad at this game! I've played like twelve times, and I've yet to do better than 415...

Shore Siege!

Play Shore Siege!

Nov. 06, 2008

Rating: 0

12 days. upgraded tools, artillery, and that's it.

Frantic

Play Frantic

Nov. 03, 2008

Rating: 0

Oh the poor nameless hordes of the multicolored empire. Did anyone even bother to find out what they wanted? Anyway, great game. A little on the easy side, but it was definitely fun. The adrenaline made things boring for about fifteen seconds, and the bosses were a little too predictable. Still, good stuff.

Feudalism II

Play Feudalism II

Nov. 02, 2008

Rating: 0

Boring, very boring. It's okay at first, but once you get to the point where your army is invincible, it's just irritation after irritation, and no desire to continue.

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