5/5 simply because you solved my lifelong problem. At first, I was going to complain about the response delay when using the mouse. Turns out, it helps me because I react to quickly. I've been horrible at these my whole life (even simple/easy ones), but I went straight thru 8 without even losing a heart level in the life meter simply because my hand/eye coordination now syncs up! Thank you!!!!!!!!!
I can't believe after a year, you still haven't fixed the timer issues. We were complaining about this when it was first released! Fun game otherwise...
I love how all the negative comments are made by people who aren't developers, but love critiqueing everyone else :) K, I think you've done a great job providing a simple game for beginning developers to try out, then learn how to make. Kudos for helping to encourage us players to participate in the process!
Good game. However, whether I let the starting sequences do their own thing or I repeat the same steps, the results will be different 10 times out of 10 in many of the levels. Then it's no longer skill based and fun (for me at least) - just mindless repetition until it works.
Nice game. I find the difficulty level frustrating in that it stays easy for a long period of time, then gets hard out of nowhere (as if the difficulty is a parabolic curve). Not that big of a deal, but it could probably transition better.
2nd time playing and I still can't get into this - just too many bugs and the response and fighting just need lots of work. Also, the arrows off the screen are bad (but you already corrected that in your other game). I died at 99 in survival mode by an archer of the screen while 4 other guys were pounding me (I couldn't do anything at all about them either - how is that skill based?)
Ingenious! Loved it! Recommend shorter time limit and the ability to click on objects during the rotation. Then add more levels and badges and this will be perfect!
Gave this a 3 (high for pong) because (1) most pong physics on this site are terrible, but this one is good - at least it matches some of the first pong games, even with the edge issues; (2) you added some creative options and varying gameplay. Could it be improved? Sure, but it's surprisingly well done!
Not my review yet, but a couple of bugs? Mob Boss - the car still drives off when you shoot him (if intentional, the car shouldn't slowly accelerate in a straight direction, but even then far-fetched). 2nd, if you fail to kill him (I was hunting for the easter) than I couldn't find a way to get out of the scene (had to refresh the browser).
Level 8. Full Morale Bar. Troops 3 steps away from taking enemy ground (no enemies on the board). All of a sudden my morale is 100% depleted. Yeah, I'd say there are way too many bugs in this game. Can't give higher than 3/5, but I do like the idea. Just needs some work.
Just started playing and right off the bat the instructions are horrible. They were just an overview with no real content. I had to learn everything by trial and error in the actual game. Hopefully gameplay isn't as bad (although judging from the comments, it just might be).
Nice way to implement a simple to moderate puzzle. Well thought out, easy controls, and for some odd reason, I really like the way you did the maps! Only recommendation would be a longer loop on the music (the type of music is good, just way too short of a loop).