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infomage27's Comments

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Stop The Bus

Play Stop The Bus

Feb. 18, 2012

Rating: 1

this game might be a little more strategic if you had multiple discard piles to choose from - otherwise it's a total random crapshoot, so anything besides easy ends up being practically impossible to win since the opponents start out with better cards than you.

Puzzle Freak 2

Play Puzzle Freak 2

Feb. 17, 2012

Rating: 5

maybe add a free-play mode (i.e. I pick a puzzle and hammer at it until I figure out how to solve it, with no time limits)

One Step Back

Play One Step Back

Feb. 12, 2012

Rating: -3

this could have been a really good puzzle game. this could have been a really good platformer. the fact that it's both rather detracts from the experience, for me - I can figure out how to do the puzzle and then have to suffer through it 50,000 times to get the timing and the jumps JUST right, which ruins the puzzle experience, and the wall-jumping and hit box detection for past selves is done in such a way that it's really not all that enjoyable as a platformer.

Abobo's Big Adventure

Play Abobo's Big Adventure

Feb. 12, 2012

Rating: 2

For those requesting a Mute button - the NES didn't have one! ;) but yeah, would still be nice, the 8-bit music isn't as awesome as it was when i was a kid and one does want a break occasionally.

Star Corsairs: Commander

Play Star Corsairs: Commander

Feb. 11, 2012

Rating: 0

how do I quit a mission in the middle? '>.<

Star Corsairs: Commander

Play Star Corsairs: Commander

Feb. 11, 2012

Rating: 1

Maybe allow me to replay completed missions? (would make the invulnerability bug less annoying, and allow me to try with various ships/tactics)

SCGMD4

Play SCGMD4

Feb. 10, 2012

Rating: 8

as with most such games, it is extremely unforgiving of lag - every so often it will stop accepting keystrokes for half a second or so (especially when a lot of notes are on screen at once), and then hammer them all in as soon as the lag spike ends, ruining my score even further. maybe add a bit of code to deal with this?

Puzzatales!

Play Puzzatales!

Feb. 07, 2012

Rating: -6

this is fantastic! but... please, PLEASE don't make animations that shake all over the place, it's epilepsy-inducing for even those of us not suffering from epilepsy! background should either remain static or move smoothly, not twitch.

Mission in Space : the lost colony

Play Mission in Space : the lost colony

Feb. 07, 2012

Rating: 36

"Undo last action" would be nice... since everything is deterministic it won't impact anything, but accidentally flamethrowering half my team while trying to de-select the weapon, 45 minutes into a mission, does get annoying

Back to Alien Party

Play Back to Alien Party

Feb. 05, 2012

Rating: 4

too random - yes, you can aim, but it's kinda meaningless since you have no idea what to aim *for*. side-boosters would be really helpful. (limited by some amount of time and/or number of uses, but WAY more than the vertical booster limit that's in place now)

Mission in Space : the lost colony

Play Mission in Space : the lost colony

Feb. 05, 2012

Rating: 9

what does "hard mode victory" for a ruby medal mean? how do I configure difficulty levels? (finished level 2 in 5 turns taking 0 damage, still only getting a gold)

Pick and Dig 3

Play Pick and Dig 3

Feb. 05, 2012

Rating: 1

for those stuck on the third-to-last level - pick up the bottom key first

Mission in Space : the lost colony

Play Mission in Space : the lost colony

Feb. 05, 2012

Rating: 17

(bug?) Beckett can't pick up ammo. I understand that he can't shoot, but he can give it to someone else later, can't he?

Developer response from StormAlligator

He's so busy with all his research stuff you know :)

Catch the trick BETA

Play Catch the trick BETA

Feb. 01, 2012

Rating: 1

it's pretty! but incredibly dull - you need to come up with a better mechanic than "Catch whatever's falling down". if you're going for arkanoid clones, maybe just have the trick bounce off the central pillar, and make the player work at hitting it with the proper part of the paddle and bounce it from the right part of the pillar itself.

Death Metal

Play Death Metal

Jan. 31, 2012

Rating: 0

the grunt's head occasionally dislocates when killed by a rocket - is this intentional? (i.e. it moves off to one shoulder, even though it's still attached)

Cuboy: Cubeture 2

Play Cuboy: Cubeture 2

Jan. 29, 2012

Rating: 1

er... so why exactly can't i just use the magic rock as a thrown weapon?

Developer response from ediblecastle

aphrodite's one picky chick.

Cuboy: Cubeture 2

Play Cuboy: Cubeture 2

Jan. 29, 2012

Rating: 1

it's kinda hard to tell which outfit is which, really... trying to sort out which of the loads of pants i own is "gladiator" now... add little labels on the bottom of each outfit section, please!

Developer response from ediblecastle

there are labels in the whole OUTFIT changer on the right hand side.

Hands of War Tower Defense

Play Hands of War Tower Defense

Jan. 29, 2012

Rating: -7

finished all levels, no hard badge. reloaded game, did level 1 again, got badge (even though only 84/90 stars). rate up so others can see!

Hands of War Tower Defense

Play Hands of War Tower Defense

Jan. 29, 2012

Rating: 0

28 towns * 3 stars = 84 stars, where do i find the other 6 and the hard badge? >.<

2099

Play 2099

Jan. 22, 2012

Rating: 45

please remove or reduce the clouds that block vision - when there are many enemies on the screen it's hard enough to tell what's going on as-is!

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