Very good design. However, it's already known that humans are better at solving some problems than computers are, so I'd like it better if the data was actually used in some way (for example, look at PeekaBoom).
Well made game, however the size of the game window here is too small.
If it weren't for Kongai, I'd probably be playing this on the official site. As it is, this is where I'll start if/when I get bored.
Good concept, poor execution.
As RT said, it's far too chaotic. Moving something that's right on the other side of the screen has a significant change to the starting trajectory.
Fix it up a little, give yourself smooth walls, perhaps increase the distance falloff a little? and it'll be a lot better.
Something that a lot of non-gamers don't seem to grasp is that perfect realism doesn't generally make for a very fun game. Build it a little more for gameplay and it could be great.
Just so you know - this thing has a massive memory leak. It alone was sucking up 70 megs of RAM, which is rediculous for something that's just text and a blue rectangle.
l2program.
Slightly buggy when the paddle is near the goal, kind of outdated, puck movement is really counter-intuitive when you hit it with the paddle...it would probably have been _simpler_ to code if you did it properly.