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jeffallen55's Comments

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Fishy

Play Fishy

Jan. 11, 2015

Rating: 7

Apparently, my brutal. Not sure what my brutal is, but the endgame screen lets me know about my brutal.

Badge Master

Play Badge Master

Dec. 22, 2014

Rating: 21

Badly in need of an update in terms of sorting by genre.

Fisher-Diver

Play Fisher-Diver

Dec. 07, 2014

Rating: 2

Why is the "good music" tag synonymous with "I'm not going to allow you to mute this game"?

Knightmare Tower

Play Knightmare Tower

Nov. 18, 2014

Rating: 1

Would love to see a full-screen option. Simply because I click off the screen approximately once every 10 clicks.

DuckLife 4

Play DuckLife 4

Nov. 15, 2014

Rating: 4

If this were any more grindy, I could use it to make coffee.

Stunt Crazy

Play Stunt Crazy

Oct. 25, 2014

Rating: 7

How do I make it so my tires don't fly off every time I hit anything?

Cube Colossus

Play Cube Colossus

Oct. 08, 2014

Rating: 2

It would be nice if the dev used a legible font.

Coma

Play Coma

Aug. 17, 2014

Rating: 10

I'm not interested in your upcoming iPad game. Please get that ad out of the way.

Full Moon

Play Full Moon

Aug. 03, 2014

Rating: 566

Once more, Bart. I can't help noticing that your concept of turning the sound off is very different from mine.

me and the key

Play me and the key

Jul. 27, 2014

Rating: 0

You and I have very different definitions of what muting sound should mean, Bart.

Johnny Rocketfingers

Play Johnny Rocketfingers

Jul. 06, 2014

Rating: 0

Why is a mute button such a foreign concept for devs? I was in the middle of listening to a very good song when I was rudely interrupted by ryankhatam's questionable choice of noise.

Nodes

Play Nodes

Jun. 30, 2014

Rating: 1

You keep using that word "mute." I do not think it means what you think it means.

Get Home

Play Get Home

Jun. 02, 2014

Rating: 0

Whoever told Team me that screaming "WHOO!" at random points was a good idea needs to be shot.

Beloved

Play Beloved

Apr. 19, 2014

Rating: -40

What a pointlessly heavy-handed political statement to make in a game.

Walkers

Play Walkers

Jan. 10, 2014

Rating: 0

Bug: Every time I beat a level, the sound comes back on, and I have to mute it again.

Candle Man

Play Candle Man

Dec. 13, 2013

Rating: -1

Absolutely fantastic use of Unity.

Paladog

Play Paladog

Dec. 11, 2013

Rating: 4

Level 4-3 is just patently unfair. It's not about skill or equipment or strategy. It's just about praying that you get the right things to drop. Been stuck on it for a month now.

Conquer the Evil Bunny Empire

Play Conquer the Evil Bunny Empire

Nov. 07, 2013

Rating: 9

Purple Bunnies are the KING of the empire. Currently it says KIND. Also, echoing another comment, would really be nice if we could move or at least delete existing objects.

Developer response from Xdragonx10

Fixed the typo. Moving/Deleting objects will take a little while to implement, if the game gets a high enough rating I'll go back and add that feature.

Gravitum

Play Gravitum

Sep. 05, 2013

Rating: 7

This is a perfect blend of impossible and possible. It's one of those where every time you die, you know exactly what you did wrong and you know how to correct it. That doesn't mean you won't die 100 more times. It just means that you know you CAN do it, and so you don't want to give up. Reaction time could be a little sluggish sometimes, and it WAS often about memorizing the patterns rather than reacting to the game, but what's wrong with that? Maybe it's because I grew up on Mario and Mega-Man, but I thought it was terrific.

Oroboros

Play Oroboros

Aug. 30, 2013

Rating: 8

I can't find any way to tell if my blades are activated or not. What does a bladed segment look like? Which enemies are seekers? I'm only here for the badge, I've played 5 times, and killed 1 thing (somehow, at some time, no idea when).

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