Wait... these comments seem to indicate that the flying monsters used to be HARDER to hit. That's amazing, because they're freaking impossible to hit now. Also, they should attack for a certain amount each time they hit you, not drain your entire life as they fly through you. That's just bad design right there.
My map is either covered with huge mountains or huge valleys. I can't tell the difference. The 45-degree rotation combined with the 45-degree tilt is absolutely ridiculous. There doesn't seem to be any logic to how much areas rise or fall based on terraforming, and due to the tilt/rotation, I can't even tell what spot I'm clicking on. It's a good idea, but TERRIBLE execution. I need a bird's eye view.
@Heroflash Did the previous 3 games not have dialogue that sounded like it was written by a 10-year-old? It's not that I didn't understand the plot (other than the post office thing, but that's no big deal). It's that it was such a strained attempt at being funny and clever, and sometimes the dialogue would go on for several minutes (even when skipping text, which doesn't actually skip text).
That script/plot was so terrible that it was difficult to get through it. And so much talking. I thought I was going to play a point and click adventure. Instead I ended up reading a bunch of drivel and playing a turn-based RPG. Terrible, terrible game.
So, when you say "scroll," you mean "let go of the mouse button, click again, and move the mouse left or right." See, that's not the same thing as "scroll." Scrolling involves the mousewheel. Took me 10 minutes to finally understand what I was supposed to do.
Might be a good game. Not sure, won't load. I get between 2-5 dots on the screen, the music stops, and nothing happens. Got to the play screen once. Clicked play. Music stopped and everything froze.
I like how when I have 2 in a row at any square, the computer gets to block me, but when the computer has two in a row, I'm not allowed to play that box for some unknown reason.
Sorry my mistake. I am not super english speaker, so here is the problem. Thanks for comment :)