Things i'd enjoy: More control on dashing, especially annoying near the disappearing platforms. I understand that you don't want us to be able to jump onto the platforms when we spawn them, but it would be nice if you could erase platforms one at a time instead of all at once. I hate making the first, making the second too high to make it or too low to reach my destination, and being forced to die.
Another possible fix for platforms: have them spawn under your feet, not from the body. This means that a max-height platform could be jumped onto.
For the challenges, we should really see how many coins/feather/kills we have, not how many points. Also, there should be some bar filling up to show how many more we need for each star.
Okay, got the badge after beating the game twice. First time i didn't pause when I stopped to go to class and ended with a negative score, maybe that's why I didn't get a badge the first time.
I can't mouse as fast as i can walk, so it would be nice if you could use melee weapons like you do ranged ones, just clicking attack direction instead of needing to click one block in front of you.
The game would be greatly improved if you had friction on moving objects. When you get on a moving platform, you should move with it. Instead you have to awkwardly move in more directions than intended because the platforms keep moving out from under you. This greatly increases difficulties of levels like lv 3.
Odd glitch: My final piece of... idk, bread? that goes on the couch is stuck in the wrong place on the couch, below the other 2. I cannot get it to move, nor has it unlocked what it is meant to. I'm stuck =(
Clicking in the game area doesn't give it focus; up and down arrows scroll page, left and right do nothing. X button does nothing. all I can do right now is press and hold the jump button on the screen.
I have temporary fix for it at the moment. You can click on the grey area on top or bottom of the game to get the focus back. Since the game is in HTML5 and game is framed, not sure how to pass the focus to the game. I will investigate. Thanks a lot!
Are prices dictated by which other upgrades/ total # of upgrades you've purchased? Because oil rigs were the cheapest (and first) to get to 300, and with each step down (i'm buying most to least expensive) the cost is actually increasing. That seems to be the opposite of how it should be.
Good news: It saved my progress at 11/12 keys!
Bad news: I played this many months ago, and have no clue where I'm going because the map has no key markers.
I have temporary fix for it at the moment. You can click on the grey area on top or bottom of the game to get the focus back. Since the game is in HTML5 and game is framed, not sure how to pass the focus to the game. I will investigate. Thanks a lot!