I'm not sure how to end this game. Clicking the snowman should always list what else it needs, as opposed to saying it once before switching back to "That's the place to build my snowman!"
Ignore my earlier comment. I hit "comment" too early. It's slow to get upgrades early on, but it picks up pace nicely near the end. However, there should be weaker upgrades offered at the start so you can upgrade more often.
I think a defense increase would be a nice touch, since one tap of a light usually spells death. Also, you really must have an indicator of which levels have souls to get, and which you've already gotten the souls from.
Rather MAJOR glitch: All levels, after quitting a "pure," are now playing as pure. I can barely scratch enemies before dying, many levels are nearly impossible. Restarting the game did not help, the problem persists.
Is it possible to make the exit look significantly different than checkpoints? And perhaps have a "continue level" option after hitting the exit? If we can't repeat levels for coins (which I understand, but if you get more coins on the second run you should be able to keep the difference), then we should be able to continue or invalidate a run after accidentally hitting the exit.
Controls function, but layout of the unnecessarily short level was difficult to deal with (blind drop) and it was far too short to call a game. Flesh it out a lot, then I'll play it again.
Is there any way to lower quality? I put it on software mode, but the lag is still impossible to deal with. If I could just lower the quality and deal with slightly-less-round bloons, I believe I could get by.
I've completed and loved almost the whole game... except for one thing: sector [2][4]. That damn laser fires too often to be completed reasonably well when you combine the drills and the slow wall clings. I want to go to the boss and finish this game up, but I find that it's a lot more frustrating when I can't look at and consider the platforms, and instead must rush because of the laser following me.
Buth literally everything else was a blast, and I completed most of the game before noticing a map existed. Still easily 5/5.
Thank you.fixed it. It's Playable now:D