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knight8183's Comments

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Anti Terrorist Rush 2

Play Anti Terrorist Rush 2

Mar. 18, 2019

Rating: 0

I was trying to remember the game that this one reminded me of, thankfully the Badge of the Day just came around. THAT's what it reminded me of, City Siege, but with the fun strategic aspect taken out in favor of mindless idle and exponentially slower upgrades.

Idle Harvest

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Mar. 15, 2019

Rating: 3

A quality-of-life suggestion: have a tool-tip that pops up for the seed/plot, detailing how much income and how fast, whether it's getting boost from a sprinkler, etc. And if hovering over a sprinkler, have it detail which sprinkler type it is. Same with scarecrows.

Developer response from Tetronomics

This is a nice idea. We are hearing from a lot of you that more detailed stats on the crops, and this is definitely something we can explore for future updates.

Idle Harvest

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Mar. 13, 2019

Rating: 1

Any plans to add < > arrow buttons for scrolling through the various seeds? Somewhat tired of trying to swipe to scroll and instead it thinks I want to place the seed somewhere. Unless I'm missing something...

Developer response from Tetronomics

Hey Knight - this is good feedback. If you have a mouse, hovering and using the scroll wheel will move it. If you click and drag from any of the card that doesn't look like tiles, it should work too. We've heard that if you are on certain laptops this can be tricky so we are looking into better UX solutions for laptop.

Knightin'

Play Knightin'

Mar. 06, 2019

Rating: 13

Short and sweet, once I figured out what the "answer" the QR code was telling me for 2nd floor... Yes, it's optional, but it's also frustrating to have a room's treasure stare at you and not have an intuitive solution nearby, not 4 rooms away(like in 1st floor). Aside from that, feels like the sword range was so short that I always had to risk getting hurt myself trying to kill the enemies. The game has potential, maybe change the skill/items to Slingshot instead of Dash and enable ranged damage? Might enable new puzzles/interaction based on ranged triggers.

Developer response from Wolod

Thanks for playing! I have an almost finished sequel of this game with ranged attack and different types of puzzles, including ranged triggers :)

Fear Less!

Play Fear Less!

Feb. 28, 2019

Rating: 2

I was about to complain about how its not displaying the distance traveled as you go. But I see that it's on purpose, and that it's not even about the distance. Good game twist on that

Crystal Story II

Play Crystal Story II

Feb. 26, 2019

Rating: 0

Just finished the final battle... THAT was epic. Make sure to equip weapons that add Random Buff and Random Nerf, you need the extra attempts. Make sure Quicken All, Armor Up All, and Attack Up All (I would also add Spirit Up All, but apparently that also lowers healing received) are learned by multiple characters... and each time they cast these, they also have a chance at using Random Buff/Nerf.

Snailiad

Play Snailiad

Feb. 23, 2019

Rating: 6

Thenextneo42, perhaps actually look at the customizable key controls first? for WASD users, jump/strafe/fire keys are HJK. And worth also mentioning that Instructions mention only the arrow keys/ZX for control, although both styles are enabled.

Crystal Story II

Play Crystal Story II

Feb. 17, 2019

Rating: 2

Corloc: Have you tried with other browsers? Need to do that to rule out an issue in FF or settings inside it. At the least, Chrome on mine works just fine.

Crystal Story II

Play Crystal Story II

Feb. 17, 2019

Rating: 0

An old game, but a gem nonetheless. For a flash game of this flexibility(Customizable skill order and multiple job class tiers that can be re-visited, what?!?), content variety and size, it puts to shame all the RPGMaker-based games that have been out in the past few years. It has its flaws but entirely forgivable all considered. Only downside is that it doesn't seem like there's going to be a follow-up/new project in the works to look forward to

Idle Guardians

Play Idle Guardians

Feb. 14, 2019

Rating: 0

What this game really needs is a targeting/priority system... early in the game I can understand just letting them spread out damage, but later on I wish I could have them down an opponent one at a time to reduce their numbers/damage on my team

Sword and Spoon

Play Sword and Spoon

Feb. 14, 2019

Rating: 4

Potato Overwhelming! I hate the Terror Wraiths? the ones that drop randomly onto the field and cause chaos to my softer backline...

EF Universe: Reclaiming the World

Play EF Universe: Reclaiming the World

Feb. 09, 2019

Rating: 1

@ProspectorSam: Pretty sure that's what Fusing is for. That's unlocked at beating B+ boss.

Stop the Darkness

Play Stop the Darkness

Feb. 08, 2019

Rating: 0

It has taken several tries on the map generation for Extended: chunks of Forest tiles, a Lighthouse, and Tower of Water all need to be somewhat near the center and not get gobbled up by the darkness before you develop them. Other than that, rather enjoyable to be surprised with what could be built as an effect of what's surrounding a tile.

Idle Hero Tower Defense

Play Idle Hero Tower Defense

Jan. 30, 2019

Rating: 5

I get it, you want to get paid for your work. How about a compromise? Temporary(x days' worth) unlock of 2x speed if paid with gems, permanent unlock if paid with kreds?

Tales of Nebezem: Gnomish Plot

Play Tales of Nebezem: Gnomish Plot

Jan. 12, 2019

Rating: 4

@germophile You really should should have looked at the past posts by disrighthereismy before bashing on the dev. There are critical remarks by other comments that the dev has shown self-control in not replying.

Craft and Conquest

Play Craft and Conquest

Nov. 29, 2018

Rating: 0

Fair enough, I see the change when I leveled up. Any possibility for alternative/changeable controls? Like WASD instead of arrow keys

Craft and Conquest

Play Craft and Conquest

Nov. 29, 2018

Rating: 0

Maybe a "Welcome back, what can I do for you today?" message instead of the same introductory dialogue treating me like a newcomer at the Blacksmith? At least, you know, after the 2nd time visiting him... or 256727th.

Developer response from eshleman202

Once you reach rank 7 he will stop repeatedly asking.

Craft and Conquest

Play Craft and Conquest

Nov. 29, 2018

Rating: 0

Is it too much to have the exit land you to the RIGHT of the entrance, rather than UP, which is the direction you were already going in to exit... which results in accidental entry of the same dungeon and having to trek across it to try exiting... again.

Developer response from eshleman202

Actually I had that make me mad one time too, lol so I added the travel stone fragments. Use 1 of them and it will portal you to the starting town

Reactor Redux

Play Reactor Redux

Nov. 25, 2018

Rating: 0

@Chaafii: You can buy fuel cells and place them on depleted cells with just simple left-click. Staff-based re-buy is actually just convenience and not good for your finances at their base levels (at 200% cost)

Reactor Redux

Play Reactor Redux

Nov. 21, 2018

Rating: 0

The game has issues loading at times, where it gets stuck on the Options tab and acting as if I have no Staff(the perpetual skills don't take effect and the cells die)

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