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Krafen's Comments

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BeGone

Play BeGone

Jan. 16, 2011

Rating: 0

Awfully simplistic.

Grokion: Inception

Play Grokion: Inception

Jan. 15, 2011

Rating: -1

Awkward controls, particularly aiming.

Crashdrive 3D

Play Crashdrive 3D

Jan. 15, 2011

Rating: 1

Controls are awkward and unresponsive. Why did you include water if it is no different than dirt? A decent start, but it needs a lot more game to be worth playing.

Over The Border

Play Over The Border

Jan. 15, 2011

Rating: 2

Why did you put your logo that links to another page in the lower right? It obscures upcoming threats and is far to easy to accidentally click on. Terrible idea.

Tesla Death Ray

Play Tesla Death Ray

Jan. 15, 2011

Rating: 3

Not bad, but it could use more upgrades.

Bat Country

Play Bat Country

Jan. 14, 2011

Rating: 2

Why did you not bother to add a mute option?

Fade

Play Fade

Jan. 12, 2011

Rating: 1

Simple, but not bad. The achievement notification comes up too high, though, and can obscure the game.

Path of Honor: Chapter 1

Play Path of Honor: Chapter 1

Jan. 09, 2011

Rating: 0

Right-clicking on the screen bugs movement. As such, game is unplayable.

Rocket Toilet

Play Rocket Toilet

Jan. 02, 2011

Rating: 2

There is nothing new or interesting to make this game stand out from all the others of this type. Also, toilets are not nearly as funny as you seem to think.

Petanque3D

Play Petanque3D

Dec. 23, 2010

Rating: 6

It's probably a good idea to explain the rules and goals of petanque. I seem to have won, but I'm not sure why.

Frontline Defense 2

Play Frontline Defense 2

Dec. 21, 2010

Rating: 2

Gets boring quickly. Tesla towers are much too strong. Also, you should provide some information about each tower so I know what I am choosing.

Bump n Drop

Play Bump n Drop

Dec. 21, 2010

Rating: 20

Grows boring quickly. In a large part due to most of the game being simply watching the ball bounce around. Needs more interaction.

Factory Balls, the Christmas edition

Play Factory Balls, the Christmas edition

Dec. 17, 2010

Rating: -11

Why did you create a game without a mute button? Haven't developers figured that out yet?

Castaway

Play Castaway

Dec. 08, 2010

Rating: 2

Decent idea, but the execution is horrible. Movement, controls, inventory, among others, need serious improvement.

Spectromancer: League Of Heroes

Play Spectromancer: League Of Heroes

Dec. 08, 2010

Rating: 1

The randomness was a poor choice. It significantly detracts from the game.

Medieval Wars

Play Medieval Wars

Dec. 07, 2010

Rating: 1

Volume control doesn't work during the tutorial.

Tiny Hawk

Play Tiny Hawk

Dec. 07, 2010

Rating: 272

Is it really necessary to ask me to submit my score every.single.level?

Papa's Burgeria

Play Papa's Burgeria

Dec. 07, 2010

Rating: 4162

Nicely done and it made me hungry for a burger. :) It does get repetitive, though. Perhaps star customers could order "the usual" instead of one ingredient at a time. A few other products such as shakes and sides might add variety. Also, it would be nice to hire some help. Finally, my rank should give some sort of benefit.

Love

Play Love

Dec. 06, 2010

Rating: 1

Clever idea, but it could use a bit more variety. After playing a few times, playing once again just to try and get a higher score has little appeal.

Steel Grinder

Play Steel Grinder

Dec. 06, 2010

Rating: 2

Not bad, but too simple to be worth replaying.

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