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Krafen's Comments

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Five Minutes to Kill (Yourself)

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Apr. 24, 2009

Rating: 0

Sorta funny. Controls are poorly designed.

Student Escape 2008

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Apr. 21, 2009

Rating: 0

Showing the player in Escape the Mansion is an interesting idea. It slows the game down a bit, though. It should also have a way to cancel misclicks.

Mystic Circle

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Apr. 21, 2009

Rating: 0

Not too bad. The controls are a bit awkward.

Foreign Creature: The Unforgotten Mistake

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Apr. 20, 2009

Rating: 0

The cut scenes are not dramatic, they are overly long and a bit boring. Why is the professor's English so poor? Is English supposed to be his second language?

The Great Siege

Play The Great Siege

Apr. 19, 2009

Rating: 0

The battle tutorial is a bit unclear. It says you can only send troops once per turn, but I think you are trying to say that once you send troops, you cannot send troops again until the ones previously sent either die or make it to the right side of the screen.

Bosley

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Apr. 19, 2009

Rating: 0

Is there a point to using anything but the chaingun? When people get too close, bullets don't hit them and they move at your speed, so you can never get the necessary range. A bit simple, but has some potential.

Crystal of melavia

Play Crystal of melavia

Apr. 19, 2009

Rating: 0

Combat system need some work. Also, game locked up when I died.

speed run

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Apr. 19, 2009

Rating: 0

Implemented well enough, but needs a bit more depth to be worth spending any time on.

Impossible

Play Impossible

Apr. 19, 2009

Rating: 0

The game you are copying has better controls. Mouse is much better.

Achievement Unlocked

Play Achievement Unlocked

Apr. 18, 2009

Rating: 0

Clever idea.

Mug Smashers

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Apr. 18, 2009

Rating: 0

Decent recreation of some old classics. More explanation of the possible moves would be nice.

War Fighter

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Apr. 18, 2009

Rating: 0

At least put a little effort in before posting a game.

Zero Wing

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Apr. 18, 2009

Rating: 0

Yes, "all your base are belong to us" is famous. No, that doesn't mean you can steal it. The red gun needs autofire.

World of Pain RPG: Chapter 1

Play World of Pain RPG: Chapter 1

Apr. 18, 2009

Rating: 0

Game mechanics need work. I randomly encounter enemies I cannot defeat on the second screen. If I flee, it costs gold. I need gold to buy potions, which are apparently the only way to heal. It certainly looks like I will fairly soon get to the point where it is impossible to progress. Also, the section on the bottom right should show the most recent event. Having to scroll down every time something happens gets tiresome fast. Finally, I realize English is not your first language, but you should really have someone proofread your text, it is pretty bad.

World of Pain RPG: Chapter 1

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Apr. 18, 2009

Rating: 0

Hmm, "inversion," I don't think that word means what you think it means. ;)

Oozing Forever

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Apr. 18, 2009

Rating: 0

Gets boring after a bit.

Orbital Decay

Play Orbital Decay

Apr. 18, 2009

Rating: 0

Nicely done. The story is pretty good, but I missed parts of it because the text isn't up for very long. I'm curious why you have the hiragana for uyu on one of the Aru ships?

Ideal Gas

Play Ideal Gas

Apr. 14, 2009

Rating: 1

Scrollbars = FAIL

Custom gun maker

Play Custom gun maker

Apr. 14, 2009

Rating: 0

Paper dolls for boys? ;) It could use some way to control which component is on top (move to front/send to back).

F.L.A.S.H.E.D.

Play F.L.A.S.H.E.D.

Apr. 14, 2009

Rating: 0

Arrow keys + mouse = FAIL

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