This happened because of autoclicker clicking the "Retrying" button too fast.. I refreshed to fix it and then recreated the problem by using it on the button
Ok... died at a boss, went back 2 levels instead of 1. There were about 8 monsters in the level instead of 4. I kill 4 and 4 more spawn which go back up to 8. I successfully get to 100% on the map even though I couldnt kill everything and it moves me to the next level. 4 monsters spawn and i think im good... nope... the previous maps monsters run up behind me and start hitting me in the back of the head....
https://i.imgur.com/l5Hvxw5.png
WTF!!!
The "Buy X" button in the stats menu is bigger than the game itself! .... if you have autoclicker turned on and press it. The animation doesnt complete before the 2nd click happens and the button grows until its larger than the game window lol
Several of the background mountains in the 31-70 stage areas are not on the correct layers. The mountains move slower infront of mountains behind them giving the feeling the mountain has legs and is following me ;o
Thanks for the feedback! We'll add this to our list. We're also overhauling the backgrounds (plains and forest) to a hopefully better version in the future as well.
So uneventful getting all the way to the end of the game before rebirth/ascending/karma and then have it give such a small bonus that it would not even be noticeable playing through the game again.
Interface is horrible. Spend all your time in the shop looking at a grey screen. I dont understand the pricing either... Mars costs like 4Qa but the strongest satellite upgrade for it is only 10B. Spend all the time waiting to buy Mars and then max the income instantly.
No idea what im doing at all. I read the help and the comments here and im still clueless. Why does the first blue node not have sacrifice? Each further blue node gets a larger sacrifice than the one before it. It seems like i just build a chain of like 40 blue nodes and stick 10 green on the last one for the best income. When I use sacrifice all everything goes to 0 sacrifice (?). If I sacrifice the furthest blue node all other blue nodes go to 0. I can then sacrifice on each blue node going toward the main and then they all have a % bonus. Arghehlehhhrh
In gridgits my main character suddenly jumped in level to 105.. i spent 300 talent points. After another battle his level dropped back to 27. he is now -220 but has all the purchased tallents. So the issue is happening in both games.
No idea why you would release the game at this point. There is nothing to do but buy resource/sec upgrades. If you want a popular game like Clicker Heroes you listed in your instructions, you need to spend more than a day of development before releasing your product.
I like the concept but it is very dry. There is no way to manage where you are at. Most of the field is obscured around the other side of the volcano. There needs to be keyboard shortcuts for the various tunnel types. All you need is a down-left and a down-right 'y' to make a V shape over each city to protect it so there is no real strategy to building more complex tunnels. Game pace should be slower at the start and pick up. .
Thanks for the feedback, you are right about the speed, it does speed up a little as the game goes on but it is not very noticeable, and I am adding some keyboard shortcuts for the tunnels. I will consider how to make more tunnel choices in different places more meaningful.
Noted! Thanks for the bug report!