And a Vertigris by me - goal: maximum glyph reusage and minimum arms (optimized with minimum commands) - 3 glyphs, 5 arms, 14 commands:
p,12,9;b,3,10;c,7,7;m,4,13,0,2,clorclolcdruor;m,13,11,270,1,wwwjrrcwllo;m,1,10,90,1,ucdl22wwwww2or;m,7,5,90,1,wwwwwcllu2odrr;m,8,10,180,3,rr2wloulwwwwcd;
wooooh.. nice jade :D that looks much prettier than my crazyhobo's stone:
c,3,3;c,11,3;b,1,5;b,2,7;b,1,9;c,4,11;b,7,11;b,6,9;b,12,9;b,12,5;b,11,7;c,10,11;m,1,11,90,1,culdlollcrroll;m,2,11,270,2,uoddwwwwwwwc2u;m,13,3,270,1,cllollcrrorrww;m,1,3,270,1,crrorrcllollww;m,4,5,90,1,ourwcdwwwwww1l;m,4,9,180,1,wwwwucdowwwwww;m,6,7,180,2,wwcdluorwwwwww;m,10,5,180,1,loulwcdwwww2ll;m,10,9,0,1,wwwwucdowwwwww;m,12,11,270,2,uoddwwwwwwwc2u;m,13,11,90,1,curdrorrcllorr;m,8,7,0,2,wwc22druolwwww;m,6,6,270,3,2orrwwwwwcdllu;m,4,1,0,1,wwwcuodwwwwwww;m,6,5,270,2,wcuodwwwwwwwww;
but at least mine is a little bit uglier, more uncreative and faster than jabors :D
note: if you want to use the lobby, you need to register and login at cc.com. You don't need to have to play it there, though - you just need to login. And then you have lobby + kick + private games and such ^^
simply yet pretty nice multiplayer game - a working search system would be nice, as well as the possiblility to play with more than only 1 friend - thus needs some sort of kick/private game system as well
5/5
ok... 4/5... not... in fact it's 2/5.. why? Well, two reasons: even though you tried to improve the game, you still failed to remove the "epic camp" gameplay (-1) - and you disallow people to chat while the game plays itself (-1) - come on, thats an insolence. You should really work on how the player/the enemy becomes stronger. The player becomes stronger by making manaupgrades = time.. great, thus camp and win, don't camp and lose. The enemy becomes stronger the more damaged his castle is (esp. the mad "rescue" wave is bull..) - thus attack = lose, camp = win.. At least you removed exp-punishing the player for a quick victory.
Besides there are quite a few bugs concerning displaying.
4/5 -2
ok, it starts pretty nice.. and then becomes monotonous. You have a good basis, but .. dude, where is the diversity? After lvl 1 you practically dont see anything new.. only more of it. The level counter and the bought items don't get reseted, too...
So it started with 4/5 for nice music and such, and now it's 2/5 for boredom and bugs. I mean at the end the game played itself - the snipers &soldiers killed everything before i could do anything.. and always the same, boring, easy boss. Difficulty 100 is lag madness, as well, and kinda unplayable.. a hp bar for the boss would be nice there, because it felt like he wont die ever (after 5 minutes of shooting)
gah... mission 6 and the same thing again? no thanks.. the game started to bore me incredibly fast. Also the 6 second music loops is horrible and unmuteable!
2/5 thus
Hm, all the recently registered fanboys and their comments scare me..
Might take a look at the game if I've more time, though. So far the instructions could be more detailed (like a link to the game hps) - without google and reading the comments I would have little idea of what the game is like whatsoever (like that it's a mud etc etc..)
fancy game, but kinda easy. E for reload? why not R, it's more common :P Shotgun frenzy is kinda tricky.. most of the time a low hp enemy eats all the bullets :/ just wait till three of them are right enxt to each other (without blocking the line of fire)
4/5
mmh.. ok, the idea is nice, but... it's monotonous! It's always the same , no new enemies, no new challenges (except more blood cells which - at some point - isnt even challenging anymore).. Do something about that!
3/5