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Brute Wars 2

Play Brute Wars 2

Nov. 28, 2008

Rating: 0

recipes: http://img376.imageshack.us/img376/4534/bw2recipedb9.jpg The only interesting ones though are the white-white-anythings - they add a new monster to the rooster each (kinda strong ones)

Interactive Buddy

Play Interactive Buddy

Nov. 28, 2008

Rating: -3

wow,now thats pretty old... I mean I already played it around 2005 when it was frontpaged at ng^^ but still a 3/5+1^^

Gravity Master

Play Gravity Master

Nov. 28, 2008

Rating: 0

Err, what I just read.. limit line lenght? uh, this could make the game even harder.. I'm not sure if I could have solved it without it

Gravity Master

Play Gravity Master

Nov. 28, 2008

Rating: 0

done as well. 21 was a little bit tricky.. 2 catapults needed^^ 24 is just being fast at fixing the towers. And on lvl 9 there is an invisible spring in the pit

Gravity Master

Play Gravity Master

Nov. 28, 2008

Rating: 0

mmh.. ok, it's not the most originel game ever, but quite nice 4/5. You could add a timer and a "used shapes" score for the levels. And it would have been nice if the spring in lvl 9 was visible. Sometimes you get only a white screen when reseting or get moved to the previous level

MotherLoad

Play MotherLoad

Nov. 28, 2008

Rating: 0

well, motherload is a fancy game ..but the demo? nah... no way 1/5

Brute Wars 2

Play Brute Wars 2

Nov. 28, 2008

Rating: 0

humm...the monotony and all the diing is annoying as well.. every fight is the same, including the masses of randombattles. And you have to chose between being able to revive your animals.. or having high levels... 4/5 -1

Brute Wars 2

Play Brute Wars 2

Nov. 28, 2008

Rating: 0

mh.. one mayor flaw is the lack of tooltips e.g. in the teamcreation screen in the beginning. Having to heal everything manually is rather annoying as well, as well as tons of random fights. Behemoths feel kinda imba and why are the first castles filled with ghosts? :P concerning the stone-paper-scissor system, why didn't you add a small legend under the terrainscreen? And stacks in the inventory would be nice

Spike-On-A-Spring

Play Spike-On-A-Spring

Nov. 27, 2008

Rating: 0

mh.. kinda hard to decide whether it's 2/5+1 or 3/5+1. The idea is quite original, so it gets +1. The fun isn't quite long lasting though.. So I think it's 2/5+1, it needs some gameplay improvements (the graphics aint so important concerning this).

Space Defender

Play Space Defender

Nov. 27, 2008

Rating: 0

mmh.. now thats hard to judge. The music loop is kinda short and very repetitive - there is little diversity in enemies. So maybe it's a g-virus, only with worse graphics. 2/5

Yelo Bird

Play Yelo Bird

Nov. 27, 2008

Rating: 0

Mh.. I would say 4/5 -1. Do what does the game have im comparison? a) a very nice diversity in enemies (+), b) ok graphics (~), c) a skilltree (+), no sound and music (big --), rather long levels (at least the first one felt like years, -). So compared to g-virus (2/5+1) it's better, but lacks of music&sound - I mean, no sound - no atmosphere - downrating. It could be compared to Puggolon (5/5), but lacks the atmosphere. So what could you improve (you better be fast ;))? Add sounds - atmospheric backgrounds sounds like birds singing, farmsounds, traffic etc; Add shoot and hit sounds; Make the bats wings flap, change the flap rate of the bird (e.g. normal: continuous, rising: increased, diving: no flapping)

Damn Birds

Play Damn Birds

Nov. 26, 2008

Rating: 0

nooo..24700 and headshotted by a tiny sparrow just before the day was over :/ Well, having a hard time to get past day 2-3? Well, make sure that you don't get hit EVER - even if you gotta waste shotgunbullets on small birds. Cleaning is much more expensive than bullets. You can ignore birds in the lower 1/4 - 1/3 screen, they cant hit you. So on day 2 get a shotgun and lots of bullets for it (for loners keep having 50 musket ammo). You should always try to have like 50-80 shotgun ammo in the beginning. On day 4-5 you should be able to get the pumpgun - so use pump (main)&musket. A few days later, you get SMG power with like 400 bullets/day and can start to upgrade your defense (which is quite expensive).

Damn Birds

Play Damn Birds

Nov. 25, 2008

Rating: 0

Oh, API would be nice - for badges. I mean the game is so merciless (concerning mistakes in investing your money) that it deserves some ;D

Damn Birds

Play Damn Birds

Nov. 25, 2008

Rating: 0

Hurray! It's here :D 5/5 + fav

Samurai Master

Play Samurai Master

Nov. 25, 2008

Rating: 0

mmh.. seems like it doesnt have a save system... WAAARGH.. well, mh.. the slashing feels a bit random, hmm.. I also liked the straw hat samurai controls much more. 3/5 -1 for the missing save system :(

SAVE PUGGOLON: MEATHAMMER edition!

Play SAVE PUGGOLON: MEATHAMMER edition!

Nov. 25, 2008

Rating: 0

Oh, btw, something seems to be wrong with the api implementation... a) the lamp is always red, b) you can't see yourself in the chat (neither in client list, nor your own text). :/

SAVE PUGGOLON: MEATHAMMER edition!

Play SAVE PUGGOLON: MEATHAMMER edition!

Nov. 25, 2008

Rating: 0

Oh, something that is somehow missing is a introduction in the story. And the music in the menu starts kinda late^^

Flash Beryllium

Play Flash Beryllium

Nov. 25, 2008

Rating: 0

Hey, nice improvements (background, photons) for my not-so favorite element (few people will ever work with it in their life time^^). Concerning the lag - at the third boss, if you fire the fps drops heavily - but if you don't, the game runs fluently (on low quality). So somehow it must have something to do with the colldetection of the shoots with enemies, or at least with this boss.

SAVE PUGGOLON: MEATHAMMER edition!

Play SAVE PUGGOLON: MEATHAMMER edition!

Nov. 25, 2008

Rating: 0

wow, now this pretty strange and nice.. but fun :D Nice atmosphere, well supported by the music. Good gameplay, nice diversity concerning enemies, on hard quite nice to play (on easy too easy :D). And a odd pair of heroes :D 5/5 with no complains whatsoever So in a comparison with g-virus (2+1) and pink jean(3+1), this is definitely my favorite.

Pink Jean-Luc adventure

Play Pink Jean-Luc adventure

Nov. 25, 2008

Rating: 0

Mh, ok, the gameplay could a little bit better, but I quite like the idea. Nice graphics, the music loop could be longer (and less choppy). The ingame instructions look a bit.. err.. confusing. And the "kill" tool works only once, while all others work multiple times :/ 3/5 +1 for fanciness

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