The star system is a little weird. Some levels require near perfection to achieve a three star rating, while others will let you squander as many shots as you'd care to waste, so long as you get the gratuitous kill.
I guess one criticism I have after playing the game for a while is that the difficulty jump from earning a 'B' on a level and earning an 'A' is too steep. I'm not the best ambidextrous multitasker, so earning an A is out of the question on many levels for me, but I earned my B by moving at a very relaxed deliberate pace. It would be nice if current B's were given out as C's and then there was a B time that takes some fancy fingering but not out and out perfection.
I haven't played this game yet, but I still feel it needs to be said that the short description for this game makes zero sense. 'Inspired to an unpublished novel-book'. The heck does that mean?
I initially gave this game 4 out of 5, but I'm bumping it up to full marks for sheer inventiveness of the creeps. The strategies necessary to defeat each are the most varied I've seen in quite some time, if ever.
Not difficult, but I was engaged as a gamer throughout. The art and story were fantastic. If there's anything negative to say, it's that the scroll bars didn't work so well, but that is it.
The hidden feature of being able to shoot through a wall if you're kissing it should've been taken care of before release. Highly abusable. Also: making the enemies 'harder' by simply giving them more HP does not actually make them harder.
A comprehensive in-game tutorial does not mean you can't list what the buttons do under instructions. I don't wanna have to replay the whole damn tutorial to figure out how to rotate my bastion.
The white blocks are a good gameplay concept, but a very confusing visual representation. You could've done like diagonally striped blocks or something, that would be clearer and more obvious. Also, it's difficult to tell if I've actually selected a box, since if I click to quickly, it doesn't select, but if the mouse is over the box, it changes appearance to look as if it's selected.