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McCoyEVP's Comments

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Total Enigma

Play Total Enigma

Apr. 13, 2011

Rating: 1

@ Ratfink1: What do all the numbers have in common? What do the letters alone stand for?

Star Navigator

Play Star Navigator

Apr. 12, 2011

Rating: 5

Why does your ship get sucked into a black hole but the astronauts just keep orbiting it?

Aetheron

Play Aetheron

Apr. 11, 2011

Rating: 1

Really wish it would allow me to access my account from this game that I created on Ninja Kiwi; kinda sucks not being able to continue where I left off.

Hands of War 2

Play Hands of War 2

Apr. 07, 2011

Rating: 3

Same issue as spyluis; after forging and equipping the heartstone as Guardian, no more quest so impossible to complete the game.

Front Runner

Play Front Runner

Mar. 30, 2011

Rating: 2

Very cute nice shooter. The graphics, music, sound effects, upgrade system, re-playable levels, achievements, everything just works very synergistically to create a rather enjoyable game. Great work.

One Tower

Play One Tower

Mar. 29, 2011

Rating: 2

...Different. That little end guy and his blue balls that take away your missiles is a real pain. ...Wait that didn't sound right...

Fly and Blast

Play Fly and Blast

Mar. 29, 2011

Rating: 5

OK, not too bad, but not great either. A few areas need work. Too much spent on all of the background graphics (although they don't look bad, there is just too much going on there). The collision detection for picking up coins isn't that great (with the chopper; is better with the plane) and the magnet doesn't seem to do a thing (and the med-kit doesn't always seem to work). The 'Luna' award for reaching level 5 doesn't seem to register on the awards page (not sure if it popped up in the game though). More upgrades are needed, especially for the amount of money you can get (all maxed out at level 5; but could probably be done earlier). Just a few tweaks and it's a pretty fun little shooter. Keep it up.

Gravity Boy

Play Gravity Boy

Mar. 14, 2011

Rating: 7

The idea and game itself are quite good, but the keys are not nearly as responsive as they should be, or as fast for the speed run levels. Often I find I have to press a key several times while rotating or attempting to exit limbo due to this unresponsiveness, which is rather annoying. I know it is not my PC, and presume others are having this issue as well; so once that aspect is corrected; great game.

Martron

Play Martron

Feb. 06, 2011

Rating: 5

I found the game-play rather smooth, the only complaint I have is that at times I was being hit apparently through a wall (or by a bot that wasn't visible and then suddenly, POOF, it was there on top of me in my little hideout). Definitely nice work doing it all yourself, so good job on that. Now to just get this damn beat out of my head (kinda catchy for such a short loop; nice!).

Destructatron

Play Destructatron

Feb. 06, 2011

Rating: 141

Nicely done simple and fun game. Smooth use of the Unity engine; even with tons of buildings collapsing on me, no stagger or slowdown. Fair enough level of upgrades and easy to advance and keep improving your... robot woman. As Ralfo stated, some additional achievements would be a nice thing to see, as well as a bit more variety, but in the end it is still rather impressive and fun. Keep it up.

The Lost Souls

Play The Lost Souls

Feb. 06, 2011

Rating: 6

I see dead people... And one of them killed me! Excellent work.

Sky Control

Play Sky Control

Jan. 28, 2011

Rating: 27

Very nice to see a great game that is not simply an improved clone of something. Well constructed, thought out and executed. Extremely simple to play yet more difficult to master; in my opinion one of the definitions of a great game that will endure. Excellent work GeneralVimes, and look forward to more of it.

Crash Space

Play Crash Space

Jan. 07, 2011

Rating: 21

Not a bad game at all, but as other have mentioned; definitely needs more depth. OK, so you made it in 10 days for a contest, but I have not seen many games of this exact nature, so you have a start and tremendous room for improvement give the same basic concept. Make it a campaign game perhaps, achievements, upgrades, more buildings, more everything. With more than 10 days, you could turn this simple concept into a true masterpiece. Please consider it.

Kids Vs. Santa

Play Kids Vs. Santa

Dec. 25, 2010

Rating: 1

Not bad, but rather buggy (submitted a few reports); but this one I'll just toss out there too. Endless mode is WAY unbalanced. Once you have your specials maxed (and reload, balloons, etc.) there is simply no stopping you, well that is to say until you get to about 800 seconds in which case all of my specials simply stopped working. Not at all bad, just needs quite a few minor fixes. So -1 for that, otherwise a nice killer of time on my Christmas morning. Please keep them coming.

Pigs Revenge

Play Pigs Revenge

Dec. 22, 2010

Rating: 7

I would have to agree with Jimbob on this one. There seems to be no real use of the Unity3D plugin, with substandard graphics for even a Flash game without it. While there is no real game-play flaws, it is simply a somewhat tired genre that you could do so much more with, especially considering the plugin. Put that thing to use, push the limits, take the same concept and really make use of Unity3D; then hopefully you will have something to talk about. Please keep at it though and don't get discouraged; this is meant to be constructive.

Poltergifts

Play Poltergifts

Dec. 19, 2010

Rating: -1

Good clean Christmas fun for the whole family. Very nice work.

Neon Race

Play Neon Race

Dec. 02, 2010

Rating: 1547

Very nicely constructed 3D racing game. Love the vector graphics. Love the music/effects. LOVE the turbo blur effect in a flash game. Decent upgrade system (could go much more in depth with car construction), but overall; just love it as a racing game in Flash. Been a long time coming since one of this genre truly shined through. Great work (although I am biased in the form of vector/Tron like looking games by far...). Definite to draw in the users as this genre has been lacking for a while.

Typhoo

Play Typhoo

Dec. 01, 2010

Rating: 5

Absolutely fantastic game. Truly a test of lateral thinking. Looking forward to more. Kudos.

Bomb Rush

Play Bomb Rush

Nov. 30, 2010

Rating: 4

Needs some work; like an auto-fire and think about adjusting the rotation for the arrow keys, it seems to move too quickly to get an accurate shot. Not a bad start but nothing special either. Expand it; add a story, music, different bombs, upgrades, etc. and then you may have yourself a game.

Blue Knight

Play Blue Knight

Nov. 30, 2010

Rating: 1

Fun little game. Not really fond of the 'go here get this, backtrack, get this, backtrack again' games of such a nature, but at least this wasn't very tedious in that area. Enjoyed my time playing it to completion, but most of all this is another example that great graphics are not needed for a fun game. Nice work.

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