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milskidasith's Comments

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Dog Eat Dog

Play Dog Eat Dog

Aug. 11, 2008

Rating: 0

Well, I got the challenge and badge done, but apparantly after the fourth dog appears you still can't eat the third biggest dog. *sigh*

Bubble Tanks 2

Play Bubble Tanks 2

Aug. 06, 2008

Rating: 0

Locking out content (or at least useful content) was a bad idea, and I still don't like the fact that (most) all of your tanks on the heavy path go from extremely heavy hitting direct fire to some form of indirect fire rapidly. Plus lots of things actually deal less damage than the level before it. It's just... imbalanced.

Blueshift

Play Blueshift

Aug. 05, 2008

Rating: 0

Also, the upgrade variety should be something more than a damage increase.... Like maybe firing spreads instead of just getting more powerful.

Blueshift

Play Blueshift

Aug. 05, 2008

Rating: 0

You should really make it clear that you can only carry two weapons, and at least let you choose what you switch out. For example, I switched out loopy rockets (not bad) for lasers (pretty nice) for a machinegun (long startup time and weaker than the lasers). Plus the levels are too long.

Adventure Ho!

Play Adventure Ho!

Aug. 04, 2008

Rating: 0

The game is pretty badly balanced.... Basically, one stat is always going to be better than another, and making sure you steal/buy the good equipment and a health potion is more important than what stats you pick anyway. It's just... bad.

Kongai

Play Kongai

Jul. 30, 2008

Rating: 0

Hate: It's not the games fault you manage to misread the opponent, have your attack evaded, and then get hit by a higher speed attack.

Kongai

Play Kongai

Jul. 30, 2008

Rating: 0

Jose, the game is constantly being balanced. If you think that a move is overpowered, send a feedback, but no move really costs low energy and does a lot of damage.

Kongai

Play Kongai

Jul. 30, 2008

Rating: 0

Welcome: One hit kills only apply if you are stupid enough to stay in against a power move with a good chance to critical. FirstfromHell, switching IS strategy. You are just being a scrub. If you want to lose by limiting yourself with abitrary, self defined rules, fine. But until you realize that you should do whatever it takes to win, you will always be a failure.

Age of War

Play Age of War

Jul. 29, 2008

Rating: 1

Hmm... He beefed up impossible difficulty to actually be a challenge... but once again, it was just a lazy "give the enemy near infinite cash and units 5x as powerful as yours." It's still a 2/5 for me.

Age of War

Play Age of War

Jul. 29, 2008

Rating: 0

Boring and easy game. 2/5.

Kongai

Play Kongai

Jul. 29, 2008

Rating: 0

Wrong, it's 5%.

Prism- Light the Way

Play Prism- Light the Way

Jul. 26, 2008

Rating: 0

Aren't bulboids little bulbears from pikmin? Copyright infringer! >.>

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Jul. 24, 2008

Rating: 0

Dredsing, don't blame the game for the fact your computer is too bad to run it well.

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Jul. 24, 2008

Rating: 1

Let's see... Speed mages are worthless. Seriously, the damage DECREASE they take in exchange for the ability to fire somewhat faster screws them over big time. The specials, in general, are weaker than last game unless you go full specialist, but even then poison damage will not out-damage a pure damage mage. A lot of the factors (spell criticals, time of a spell working, etc.) aren't shown. Most of the time you pretty much have to play in a certain way. Crippling: Why would you EVER need this? Worst case scenario is that you fight a regenerating boss who gets back to full health, but if that happens you are dead anyway. Anyway, it's still a 5/5 game, but some of the stuff needs fixing.

Pandemic 2

Play Pandemic 2

Jul. 21, 2008

Rating: 0

Cool concept, bad implementation, madagascar's impossible to infect (unless that was fixed) glitches, the still prominent "Why the hell can an airborne and waterborne disease not cross closed borders" suspension of disbelief despite touting the game as realistic.... Really, I'd give this game a 3/5 if it wasn't so pretentious as to label itself realistic. 2/5 rating for that.

Kongai

Play Kongai

Jul. 16, 2008

Rating: 0

Sorceror, there are no 90% stuns... lying is bad enough, but lying in a dumb way is.... It's beyond words.

Kongai

Play Kongai

Jul. 13, 2008

Rating: 0

Pasko, that was probably the item healing salve. And the color class of your character is determined BY THEIR COLOR. You know, how ninjas are all bright purple, tribal people are brown, etc.

Kongai

Play Kongai

Jul. 11, 2008

Rating: 0

Intercept shouldn't cost anything. It already costs you the potential to gain +20 energy (resting) or actually attack. Costing something would be stupid.

Stickman Madness 3: Stronghold

Play Stickman Madness 3: Stronghold

Jul. 09, 2008

Rating: 0

2/5. It's pathetically easy and, well, not that well made. Also, for GOD'S SAKE, make the games open in another window. I accidentally right clicked and opened the "other games" thing, and unlike what any reasonable game developer would do, it took me out of my game to your page 30 rounds in.

Music Catch

Play Music Catch

Jul. 04, 2008

Rating: 0

It's a boring "grab all the items on the screen and get bigger and bigger" type game, and yet it gets rated higher than better games oft he same style? Weird. Anyway, 2/5.

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