BTW, Second impossible badge owner, sweet! Also, I hold the world record for fastest runthrough of streamline(thank you forward button). I got my badges legit though.
Greg, I got it in one runthroughm or 6.9k frames, after I noticed it is up. You have to be really good to get it though. I had to sacrafice my asteroid insanly(on the clever levels, just fly in there, and on most levels, have your spare asteroids flying crazily around while you do cleanup).
I found both of these games adequate, but they could use improvements. The other game for example, could use the multiplier changed to decrease after every 3 hits or so, because on some of the levels you have too much hitting you. Also, there should be a backwards thrust and stronger friction, you never seem to slow down. Finally, on the retro blaster game, switch around the hyperspace levels, the last 3 I got hit 2 times(both on sheild hits) and in the begginning of hyperspace the levels were actually challenging. Also, I had all upgrades, so that is not a factor.
I found both of these games adequate, but they could use improvements. The other game for example, could use the multiplier changed to decrease after every 3 hits or so, because on some of the levels you have too much hitting you. Also, there should be a backwards thrust and stronger friction, you never seem to slow down. Finally, on the retro blaster game, switch around the hyperspace levels, the last 3 I got hit 2 times(both on sheild hits) and in the begginning of hyperspace the levels were actually challenging. Also, I had all upgrades, so that is not a factor.
Technically super mario doesn't violate copyright laws. The song was freely availible from nintendo, and even if they cared about this game, the song is far more than the legally required 10% different from the original to be copyright infringing.
It is good. I just wish you would have a bar for every measure an possibly a lighter bar for each beat(that is in the background behind the notes) so we musically inclined people can get the rythm better.
Also, make the little animations smaller, as cool as blaring red lights and stickmen flying out of the notes are, it makes it hard to see the next note....
God DANG! I make over 4 million per day, my reload bar is instant(and oddly enough behind the meter) the mines go at around 25 Mines per second, an I deal at least 5 million more than the enemies have.
Do the mines have a max damage? Becuase I am literally so insanly powerful with mines if I don't do anything I take 0~0 damage per round.... Is there a way you could hack me into the high scores? I swear I am not lying.
Err dude. I literally can't lose.... I am trying to lose, but the mines do not reset, and I have so many going off it is IMPOSSIBLE to not have a zombie die. I rarely see them now.
YOu know.... I might as well quit.... I am dealing, I beleive, either 60k or 6k more than the enemies and I just upgraded attack 15 times in 1 level.... I will just go to wave 30 or so. Fix that glitch!
Crude, annoying, no variety in deaths, and of course the horrible hitboxes(sure, a perfectly square hitbox is OK in a fast paced game, but this hardly has more than 1 collision happening so using just the shaded squares in an object would prevent, you know, axes working like square hammers, and you from sticking to walls)