So many bugs. I can't even remember them all now. I refreshed the page 4 times before being able to finish the game. 2 times because I couldn't move or do anything anymore, seemingly because I had created too many shadows. And the next time because I was going too fast through the tutorial, so it wouldn't let me get the book from the shelf. And the last time where the cassette wasn't in my inventory when trying to put together the machine (it said I already took the cassette out). There were a few language mistakes on English as well - I remember "cancel" was sometimes spelled in Spanish when you hold or reach for something. Then there was a time where I couldn't reach the fork on top, but spam clicking did it, and then suddenly the bookshelf went to the top layer, visually above everything.
I really liked the first one of these, but this has gotten completely ridiculous. This game clearly hasn't prioritized player enjoyment very high. Much of the gameplay is hidden behind tons of popups, interruptions and paywall features.
Like many others here, I didn't like the call for precision, mostly in the last hardcore level. I had the idea for the solution right several times, but the lack of vision combined with the imprecise movement made it unnecessarily hard to execute it.
@GOT87HIC It's your progress in the world (fighting). If you're at world 9 the highest level might show 943, if you're currently fighting the 44th spot.
@Keilian have you checked if you have enough people to employ them? The "X free" just shows how many people you can potentially hire with your current max population. To get more people, you'll need to either use some traps or fire some people.
@wilqq yeah I think it's a display glitch for the world map - it doesn't show the real DMG stats of the opponent unless you defeat the prior one. I reported it, but I don't think it's related to a specific spot, since I didn't get it until world 54: http://imgur.com/a/Cc9AF
@dajajax you can only upgrade coordination when you have at least twice the number of trimps that will be fighting after the upgrade. So if 256 trimps is your current fighting force, you'll need at least 1024 max trimps to get the upgrade.
The game gets really tough when you need to squeeze the maps for metal in order to get enough HP to push through the later worlds. I'm very close to the end of world 54, and I'm guessing that I can push through a few more worlds if I get to 55, because it unlocks 2 health weapon upgrades.
@belgarionriva it took me about 3 days to get to the end where you can't progress further. So I don't understand why it matters so much to you guys that our save games are reset when it's such a short game. Besides, balance changes could mean a lot more than just tweaking numbers. It could mean adding new features where he doesn't know how to convert old savefiles to the new one.
Forgot to add picture: http://imgur.com/Hd4KEAW - repeating comment here: I got the numbers showing again by going to fight in the maps and then returning to the World. It shows 1.85Sxd-2.78Sxd DMG, and I have 10.1Sxd HP, and it still onehits me, so something weird is going on
I got the numbers showing again by going to fight in the maps and then returning to the World. It shows 1.85Sxd-2.78Sxd DMG, and I have 10.1Sxd HP, and it still onehits me, so something weird is going on.
Thanks for updating the numbers above decillion, but I stumbled upon a weird issue, which probably is a numberlimit related issue, where a monster one shot me without having a high enough damage to be able to. Before I refreshed the game the enemy's DMG was showing 2++-7++ which was then 2-7 SexDecillion, and my fighters have 10 SexDecillion HP. But when I refreshed it now doesn't show any DMG: http://imgur.com/CML3bYw
@KillAllRebels There's resorts after hotels. But yeah, I have 13 unusable "Coordination" upgrades ready, so that doesn't get better over time. And I'm at world 32 now without seeing anything past uber resorts, which probably means that's as high as you can go.