Neat ideas, but overall too easy. I lost the first season but earned enough resources that all management went out the window. I bought all upgrades and could just spam lvl 2 training.
Fun but the badges are completely luck based. I got the last one because I happened to get 2 yellow launchers on day one, giving me height and flight time to get decent upgrades.
Good game again. The only unintuitive one was using the hammer on the bench. The black and white square one took me awhile because I was trying to make a shape with the white, since that's what I appeared to be moving. I love that puzzle because it made me look at it differently than the way my eyes naturally would!
Really good escape game except for making me refill the bottle of window cleaner. This was a pointless, tedious extra step where you'd avoided that nonsense up to this point.
Fun, simple game with adorable cutscenes. I played the 2nd one first, thinking the pink one was the cat's baby, then saw the 3rd one is "the honeymoon", then played this one and find out it's a toy? Ok then!
Great idea with neat graphics. Most of it was intuitive and I slapped my forehead for the mistakes I made. More please. The only times I was truly surprised was the action words, like "shot" and "jump" because the other words had been items or weather. Still 5 stars.
Lots of fun. The only change to consider is make the blocks move by "units". It was annoying to not be able to make a move only because I didn't have things quite lined up.
Fun game. It's simple, but I got the "Diablo" drive for loot even though the gameplay isn't complex. One thing to fix is to make the character auto-attack if struck. Too many times I'd try to attack but it would start picking up items.
Great puzzle game. The only issue is item order, especially when I need to keep parts white. Nothing was more annoying than taking off the earmuffs then putting them back on.
I liked the aesthetic. The noise and voice were creepy. The music was out of place an broke it for me though. I'd cut that out. Dorothy saying "bitches" at the end also seemed tossed in for no reason, like you were trying too hard to make her sound tough. I liked the riddle for the safe in the tree, but that's really all there was as far as actual gameplay. I had a hard time finding the key, but maybe that's just me.
Cool idea and you introduce new concepts very well and at a good pace. My problem is that there were several levels that I completed without swapping, which is the game's core mechanic.
Thanks for the feedback, appreciate it!