I just got to the end. Nicely done. There is some tightening up to be done and yes, some translation tuning to be done as well. But it's a really good base. Keep it up!
Just to clarify, I mean have two colors, one for requirements currently met, and the other for requirements not currently met. (For extra credit, show current status tally, like 4/10 if 10 are needed and 4 are currently held.)
When we hover over something which we can't currently afford, it would be helpful if the requirements were color-coded (or otherwise easily made distinct) so that we could see quickly what we still need.
Thanks for the confirmation about the enchanting bug. I noticed that it's there on all my characters, so at that point I knew I was screwed until something was fixed!
@Aldraia: Thanks, but I have a problem trying to raise Geomancy: I cannot select any items in the enchantment interface now, so I can't put earth ring onto any rings to raise my Geomancy. I've never seen this before. It seems that SOMEONE just does not want me to proceed! LOL.
I now have over 10k research, all levels of all accessible skills completed (except nature lore at 31/35), 7 tier 2 classes unlocked, gryffon mount, all reachable adventures completed, largest house I can get, and multiple earthsources, and yet I still cannot see the mineralogy skill and thus cannot reach the Geomancer class. What do I have to do to get mineralogy going???
I'm trying to unlock Geomancer. I'm stumped as to what I need to do. I've got an earthsource and a tier 1 class. I have 7 other tier 2 classes unlocked. What might I be missing?
Thank you so much!!