Did you know? This game would be more fun if we could see some details of the fights, like how much damage is being done and how we are to death and victory.
The aiming is frustrating. If I shoot at a guy, I want to hit him, or at least have a really, really good reason why I might have missed. Also, it's generally glitchy and sloppy. 1/5 stars.
If forcing everyone to refresh the page is an attempt to increase the plays score of this game, it was misguided because it will lead to a much lower rating. It's probably just a glitch, though, since games where you have to click exactly on the letters are always made by devs who don't care. 1/5 stars.
The instructions claim you get to watch fights, but so far it's just the same 3 frames of running animation. If this is really the whole game, it should at least have more frames of animation. These 3 are getting boring. 1/5 stars.
The physics are great. It's very fluid. Unfortunately the menus are bad. No level select. I can't believe the dev is thinking of a level editor when there isn't even a level select. You can pass a level if you are fast enough to click 'next' even though you are about to drop below 100 points. Sloppy. 3/5 stars.
It's not impossible to lose. A streak of five impossibles against you will kill you for certain, and it's bound to happen eventually. And that's if you are playing perfectly.
I got the boss to zero too, and then he started gaining health from the gems I collect. Weird. And then the game goes dead with a black screen. I guess this is one of those minor bugs that the dev won't bother fixing. Great game, but I've got to give it 1/5 stars for bugs.
The comments are right. It is a badly glitchy game. 1/5 stars. It's a shame to give a game with such nice graphics such a low rating, but it really deserves it.
Level 35 is not easy. There is no possible strategy that could make that level easy. You have to shoot a bullet into an almost impenetrable bunker that is located behind you. Even a video walkthrough wouldn't make that easy.
I'm shocked that level 35 was even included. If it is even possible to beat then it would have to be by exploiting some glitch in the game. That's not sporting.
Devs not playing their own games isn't just a legend. Whether they play their own games is what divides good devs from bad devs. This looks like the work of good devs!
The art is good and the game is stylish and glitch-free. But the design is the important part. Better spells would be needed to make this game good. 2/5 stars.
The whole concept of the game is problematic. Every time you die you start back at the bottom and you lose everything you gained. That is inevitably going to be frustrating. People who complain of bad luck are just venting their frustration. No one forced them to play so near the top of the screen that they couldn't see enemies coming.
The impossible badge is a million times harder than the hard badge. Even the games huge collection of achievements doesn't have anything near as hard as the impossible badge. It would take months of devoted effort to get the impossible badge, if not years. And yet over a thousand people have gotten it.