2k. It took a lucky sequence of two Bubbles Only followed by a Mine Repel and Invincibility and I died immediately after the last one wore off. I can honestly say that my badge-scoring run was no skill whatsoever, pure luck.
Oh, and if you guys think the NORMAL game is hard, you should try playing the harder difficulties. Extra kudos for actually changing enemy movement and shot patterns as you scale the difficulty -- most designers would have just made them take longer to kill and scaled down your lives, but this shows a lot more...care. Well done.
Fun shmup. Nice job on the bullet patterns. Like everyone else on this page, I would suggest against using a moving background in future games like this. Unlike everyone else on this page, I was secure enough in my manly pride to not particularly mind the fairies -- probably because I've played Japanese shmups that are both more cutesy and more insane, so honestly I'm not bothered by that :P
If I gave a rat's ass about scoring, I'd point out it's rather inane that you give 4/30 points for a perfectly workable solution that only uses half the parts. Hell, for that matter the scoring seems absolutely arbitrary.
So lemme get this straight. 1 -- You grind XP to buy your upgrades, seemingly about twice as much as EW1. 2 -- You grind 5-8 minutes of EVERY MATCH to be able to actually USE them. 3 -- Just because you didn't grind enough, you have to do the whole damn thing three times because the races don't share XP. Really. Jesus Christmas.
Eh. Epic War 1 was better. Mostly because you only had to grind once to buy the upgrades in EW1 -- here you have to grind twice as much XP just to buy them, then grind 5-8 minutes AGAIN, EVERY SINGLE MATCH to be able to use them. It's not really strategy once you find the build order, just holding the A button and waiting...
The badge worked on the second playthrough -- not sure what happened the first time but other people are whining about it too. The game itself is still pure win.
I'm a little perplexed why you'd bother with the blade tail. It doesn't coat the whole thing in blades, just like two segments; it only destroys one kind of enemy; and that enemy goes after the segments that don't have blades anyway. Complete waste of points.
Is there even an advantage to playing a Psycho in Heroic? As far as I can tell it's too fragile to survive when they hit that hard, and the only way to restore its focus is to put a damage-over-time on yourself...
Phew. Omen down, though I feel I have to specify I got outright lucky to survive the aforementioned unfair cheese. He managed to enrage and attack before I could move twice; once he missed, and the other time he decided to smack me (instead of Veradux or Amber) with my Suppression up.
Okay, Omen is a bit broken. He's consistently enraging and attacking in the same turn before I can move and stun him. To say nothing of eventually missing a crucial stun.
Wiimonster: Let the paladin do all the work against Baron -- play support and focus on helping Veradux keep everyone alive and cleared of the nastier debuffs.
And then of course sometimes he enrages and attacks in the same turn. Despite having a Cripple on him and my assassin having her speed buff up. Is there any way to get around this cheese?
I'm stuck on Omen in zone 4. I get that you have to stun him during his enrage, but unfortunately the fight lasts long enough for either that to miss at least once, or for him to enrage again before Break cools down. And of course Amber has a stun but never uses it at opportune times because the AI is retarded.